Crash on Vulkan with Intel Arc B580


As of 0.4.0d this has been fixed for me


the old issue:
Same problem here, cpu usage spikes to the hundeds and then game crashes. usually takes 3 to 30s after launching with vulkan.

same issue in poe 1

for reference
gpu: arc B580
cpu: Ryzen 7 5700X3D

Last edited by Tenochtitlan39#5623 on Jan 24, 2026, 3:10:04 PM
I have been having the same issue since 0.4 :(

0.1-0.3 was running fine, but with the 0.4 patch, it instantly crashed with Vulkan.

Now I can't play the end game at all because in DX12, the framerate dropped to 5-15.

Intel ARC B580
AMD Ryzen 7 7700X 8-Core Processor
32 RAM

noticed something today that if I run poe2 on background under fullscreen setting, it wouldn't crash regardless of CPU priority

once I alt tab back, the CPU spikes and the eventual crash happens thereafter - assuming that shaders are being downloaded at that point

APPDATA\roaming is always consistent with shaders stopping from 00 to ff folder download (unsure if this is helpful)

Ryzen 5600x
32gb RAM
intel B580

tested on both 32.0.101.8247 and 8331 official WHQL drivers, executed through DDU and clean install after restarts

please provide fix GGG thanks!
Bump
+1 worked so well before 0.4
Bump
bump
Bump
"
Stop buying intels overpriced garbage, they only care about the AI market now days anyway but back to topic, since the last "hotfix" vulkan barely runs at all and alot of assets are invisible/not loading, long loadtimes and alot of crashes.




Just to inform you, intel gpu´s are not overpriced, they have a great price to performance.
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