0.4.0 "Deadlock Detected"

BUMP
Guys, I did something that worked for me!

When you open the game, it will ask you to click 'play' with your character. Just hold Alt (the same thing you do to create a new instance).

This will take you back to your base or the map.

I hope it works for you too!
I'm completely unable to run my temple. I have a 70 room temple, when I've completed around 30 rooms, the performance gets terrible, with stutters, freezes, deadlock crashes and disconnects. For me to complete a temple, I need on average to restart the game four times and pc one time. I also notice fps drops, stutters and sometimes crashes while maping.

Not sure what to do now. I didn't have any issues in 0.1, 0.2 and 0.3. I'm pretty sure this has something to do with the cpu. I can see the cpu bar spike high on the graph, and quick google on 'deadlock detected' also suggests cpu. And after reading this thread, this issue seems to be more common on X3D-cpu's.
Any suggestions?


RTX3080
AMD7800X3D
32GB DDR5
WIN11
DX12
When I changed the Texture Filtering option to just "4x", this error gone, everything fine is for multiple days already.

Update: I started to play a twink and encountered this error 2 more times:
- On the Microtransactions shop menu lauch
- On the Atlas menu launch

I agree that the most rational idea is to stop play this League. No feedback from developers about this error, no fixes.

Last edited by vartag4006#3051 on Jan 23, 2026, 7:56:17 AM
Still no staff posts. What's going on?
Same. Deadlocks killing the game from time to time since 0.4.0
Yeah, agreed. The weird part isn't even the deadlock - it's that this thread has been sitting here for about two months like a forgotten houseplant. No staff reply, no "we're looking into it", not even a token "have you tried turning it off and on again".

So what's the deal? Is this getting ignored, or is the plan to pretend it doesn't exist until it evolves into a feature?

In solo it's already annoying, but at least you can usually limp along. In group play it's straight-up party poison. You disconnect, get kicked, lose momentum, and everyone's sitting there waiting like you're running the world's worst "brb" simulator. A bug this widespread shouldn't be nuking party sessions with zero acknowledgment.

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