"Meaningful Combat" Is Anti-ARPG

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Having 'passion' does not equate to their decisions being right, sadly.


Sure, but not in case of devs of Poe, they are based and know what they're doing, you will understand one day.
Meaningful combat all the way, i hated Path of Exile 1.
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Haziza#1519 wrote:
Meaningful combat all the way, i hated Path of Exile 1.


I know. And it's exactly my point.

PoE2 reinvented the game to appeal to a new crowd, which unironically hates PoE1, lol. So much for Path of Exile (2), just call it a different game already.
Last edited by nagisanzeninzz#2697 on Dec 10, 2025, 2:40:44 AM
if they way to making "meaningful combat" is forcing people to use Combo skills and unplayable nonsense like +1 sec to cast time& mechanics like Parry
No thank you i dont want it .
judging by poe ninja ,Nobody wants it )
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Haziza#1519 wrote:
Meaningful combat all the way, i hated Path of Exile 1.


I know. And it's exactly my point.

PoE2 reinvented the game to appeal to a new crowd, which unironically hates PoE1, lol. So much for Path of Exile (2), just call it a different game already.


Haha ;) it's not a new crowd, it's the same crowd that played Poe 1 since beta then it changed for your type of crowd, and now we're back in the cycle.
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if they way to making "meaningful combat" is forcing people to use Combo skills and unplayable nonsense like +1 sec to cast time& mechanics like Parry
No thank you i dont want it .
judging by poe ninja ,Nobody wants it )


Yeah, but poe ninja hardly represents whole community. I'm not afraid to say that majority of players do not share their builds there.
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Sakanabi#6664 wrote:
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if they way to making "meaningful combat" is forcing people to use Combo skills and unplayable nonsense like +1 sec to cast time& mechanics like Parry
No thank you i dont want it .
judging by poe ninja ,Nobody wants it )


Yeah, but poe ninja hardly represents whole community. I'm not afraid to say that majority of players do not share their builds there.

yea that is kinda true but it does shows u the meta of what players are playing in end game
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Sakanabi#6664 wrote:
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if they way to making "meaningful combat" is forcing people to use Combo skills and unplayable nonsense like +1 sec to cast time& mechanics like Parry
No thank you i dont want it .
judging by poe ninja ,Nobody wants it )


Yeah, but poe ninja hardly represents whole community. I'm not afraid to say that majority of players do not share their builds there.


Yeah it's a total coincidence that 50% of players on Poeninja plays Dead Eye LA.

Yeah the numbers are totally unrepresentative of reality (When it does not fit my view point)

Lol.
Last edited by nagisanzeninzz#2697 on Dec 10, 2025, 2:52:00 AM
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Sakanabi#6664 wrote:
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if they way to making "meaningful combat" is forcing people to use Combo skills and unplayable nonsense like +1 sec to cast time& mechanics like Parry
No thank you i dont want it .
judging by poe ninja ,Nobody wants it )


Yeah, but poe ninja hardly represents whole community. I'm not afraid to say that majority of players do not share their builds there.

yea that is kinda true but it does shows u the meta of what players are playing in end game


Just what poe ninja users play. Maybe it's huge part of community maybe not. I don't know. GGG knows.
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Sakanabi#6664 wrote:
"
if they way to making "meaningful combat" is forcing people to use Combo skills and unplayable nonsense like +1 sec to cast time& mechanics like Parry
No thank you i dont want it .
judging by poe ninja ,Nobody wants it )


Yeah, but poe ninja hardly represents whole community. I'm not afraid to say that majority of players do not share their builds there.


Yeah it's a total coincidence that 50% of players on Poeninja plays Dead Eye LA.

Yeah the numbers are totally unrepresentative of reality (When it does not fit my view point)

Lol.


If majority of poe ninja users are zoomers then it's really not coincidence. I'm not ignoring any numbers. I just said that using poe ninja as argument may not be viable because it do not represent all players. That's all.

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