Something is terribly wrong with Shaders since 3.27
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I have similar issues on my gaming laptop with a rtx 3060.
Everything was fine till red maps. Now my shader graph is permanently on top of the graph. Game drops to 1 fps at times, completely unplayable. I allready updated my graphic drivers, cleared my cache, let nvidia set my game settings on lowest graphics. Nothing helps. Very sad. I rushed to endgame and now it is unplayable 😞 |
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" I only just finished the campaign on my character, didn't get to play this weekend, experienced the issues all throughout the campaign & into my first few maps. If performance like this continues, I'll easily switch to another game. Performance has just been decreasing league after league. |
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I have same old potato pc but in 3.26 merc league i could play without problems. I found something about Nvidia ShadderCatch file size (especialy on old ssd discs) that default 10 gb is to small for new PoE shadders thats why its loading it again and again, mean slow loading in game and bad perfomence especialy with new breach. There is solution to migrate those file to new bigger partition or to new disk (and set in Nvidia settings, this space without limits or 100gb), but I would like to ask if someone did it befor and still have this horrible game performance with 3.27? PS. Its not my native langueage sry for mistakes and I did new thread with same post.
Last edited by Fighterski#5086 on Nov 6, 2025, 8:14:38 PM
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Once again I installed latest NVidia driver and cleared PoE cache. It's a little bit better now (DX12), but when I open the inventory/Genesis Tree/Stash/Faustus/etc makes textures blurry, puts a lot of load on the CPU and drops FPS.
DX11 is still unplayable, so it's not an option. Bump! We need it to be fixed ASAP! |
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bump
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Same happened to me, tried everything, nothing works (game was constant 60fps before 3.27 even in crazy maps)
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Same here, inventory, skill tree, minimizing the game increases the driver and CPU usage and only goes back down if I restart the game. I also think it doesn't make sense for the game to run a map at a smooth 60fps, then you open the inventory at 10fps and it doesn't go back down.
And if it's because the computer is old, why don't DX11 or Vulkan cause these problems? How come in 2 identical maps, one stays at 60fps all the time and the other drops to 10 out of nowhere? |
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same problem
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Yeah GGG changed game for newer PCs thats for sure...., question is if they will find sources and time and willingness to optimize and repair new things with shadders for older pc platforms. As for now we just have to slow/old processors, disks, rams...
Last edited by Fighterski#5086 on Nov 7, 2025, 3:42:49 PM
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It's a shame ... I join a party with 2 friends, 2mn for laoading the map .
Seriously GGG, are you planning to do something ??? |
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