Serious performance issue with Shaders/Textures

I dont have much to offer to the conversation but I will say I have issues aswell.

Before patch 3.27c I was running Vulkan no issues slightly longer loadtimes but nothing problematic. After 3.27c my loadtimes went infinite and I swapped over to DX12 and my problems were gone could nerd out game fine no problems.
Then we got patch 3.27d and now I still have the infinite times with Vulkan but with the added bonus of the Game starting to crash after a few hours of gaming on DX12 and I have to restart my PC for the game not to crash every couple of minutes.

Its extremely frustrating but I have to say I am pessemistic and we will probably not se any attempts at fixes before PoE2's rotation in focus is over.

Their plans to run 2 games with 1 crew just is not gonna work longtime and I belive we will see that the game pulling in less money (PoE1) will just get mantinence level of focus. Its sad to se but it is what it is.
bump shader issue threads until ggg notice problem
Please look into this issue its so bad :/ made me switch off of minions of any kind and my shaders are off the charts i never seen full bars like this. town load times are slow also.

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