lets talk about what normal players want
" tho i like ur idea, it should be a separate game from d-likes. d-likes started off by being a "forever" game. with diablo 1. diablo 2 introduced ladders which were where players showed their enjoyment of resets. hence 2 types of groups of players were formed. poe improved the resets with adding actual new content on top. but one thing remained constant. the core of the game largely remained the same. this is because one group (standard) prefers permanency. what you are asking for, if drastic enough would cause standard players to stop playing. as the rules would keep changing. also if we change the rules too much, the ones who enjoy the resets might actually end up not liking having to relearn everything over and over again. you might enjoy it but i bet most of the existing playerbase wont. i would add, you mention about builds and boss deletion. to me this is simply due to the devs not reigning player power back. instead of identifying why builds are powerful and making them weaker, they just kept adding more difficult content and more things for players to utilize to get strong. the real issue is balance. you start off with what? 10-20 dps but to barely function at the end game you need to do 1-4million dps. this is a ship that sailed long ago. builds will always be the optimal way to play the game. even if you shake up the formula, streamers/theorycrafters will find new metas, and people will be inclined to just follow the newer builds. all that effort to end up in the same spot +1 to mashgestures post [Removed by Support]
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normal players just want to blast and have fun
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Wtf is a normal player, do we have abnormal players also?
[Removed by Support]
Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them “The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.” |
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Most POE players are not normal, including me..
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What's a "normal player"?
Thanks for all the fish!
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None of us can speak for anyone else. I wish people remembered that more often.
Softcore, solo self-found.
----- Currently: ----- Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries |
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I'm a normal player and I want
E V E R Y T H I N G ! ! ! I poop, therefore I am.
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I don't know if I'm a "normal" player, but I know what I want. Better access to information ingame.
Why not make the unique tab actually useful, and have it so if you hover over it, you see the item listed with stat ranges. Same for the currency tab, show me what I can get. Same with the Div cards, show me what I can get. Too much information is hidden to the player, and forces them to try to track it down. But, how will they know where to start? How will they find out if they use this unique and this skill that it interacts with this ascendancy node? Having more information ingame would be a very good start. |
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" the fact we're on the forums instead of reddit shows we're not normal. and if you're on reddit, you're still not normal enough to be considered a normal player. a real normal player plays the game, either likes it or hates it then moves on. and if we're being honest, d-likes is a niche genre. [Removed by Support]
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" I don't get why you quoted me here, did you mean to respond to someone else? Softcore, solo self-found.
----- Currently: ----- Holy Relic of Conviction Flicker Strike Necromancer in Mercenaries |
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