Rarity affix
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The best builds can stack the most rarity. Which means Build diversity get reduced by rarity on gear. Because people will play the strongest builds and go stack rarity.
Welkl and then there is ritualist which will alway sbe good becasue one mroe ring slot means more rarity. “The bird of Hermes is my name, eating my wings to make me tame.”
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" And somehow i will never play any of these class. Can you explain why they are not the most played class? You are not forced into playing those class, if you think so, that's a you problem. All I see nowadays when Im in a pub game are: Deadeye Blood Witches I don't think I've ever seen a single ritualist in any of my pub game. Last edited by Oinkaments#6390 on Oct 14, 2025, 8:14:38 PM
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" Honestly... no. In an ARPG, there SHOULD be some stat that increases the rarity of the items you are getting. Just as there should be a stat that increases your defenses, or your damage. It IS a good gameplay design to have it, so that when you invest in it, you go from seeing mostly whites to mostly rares and uniques. However, POE2 DOES have a problem with how they IMPLEMENTED Rarity. Because they tied crafting currency to it, a base amount does feel necessary, which means you are not getting as many bases for crafting on, or you are not getting the currency to craft on those bases. That is the problem they need to solve, and then you will find rarity changes how it gets played. You are just confusing the symptoms of the disease for the actual disease itself. |
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" Bloodmage can stack up to 300 Rarity. Bloodmage doesnt need Resistances so thats pretty easy. Deadeye can stack rarity too. Its a bit harder for Deadeye, but the damage deadeye has allows Deadeye to reduce Damage on other equipment. so 200 isnt an issue. Most Play with a bit less tho around 150%. The next most played classes are Lich, Invoker and ritualist which all can stack decent amounts of rarity. But at the top you will always find classes which can stack high amounts of rarity. I play Bloodmage because of that. I have an easy time mapping and still have a lot of rarity. I thought about switching over to Ritualist for more rarity, but that would be a bit too expensive for me rn. But Build Diversity isnt only about the Ascendancies. Its also about the weapons used. And there we have a really low diversity. over 50% of players use Wands and Bows. Melee isnt really liked, because many melee classes have a harder time in the game and have to invest more into defence. Which often reduces the capability of getting more rarity. Not always, but often. 2 things you can do. Not make rarity apply to currency or remove rarity from equipment. Both fixes that issue. “The bird of Hermes is my name, eating my wings to make me tame.” Last edited by Alzucard#2422 on Oct 14, 2025, 10:33:09 PM
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" And explain, with as much as detail as you possibly can, why is having 300 rarity on gear to 300 is a good thing when the soft cap is 150% ? Even if it had 10 000% on gear, the effect between 150 % and 10 000 % wouldn't be noticeable. " Please explain where do you get your strategies from. Because that's clearly not how top players are playing. Nobody serious has 200 rarity on their gear as a deadeye and if they do, they are most likely new players or players that have zero understanding of how this game works. " But you said that there is really no point playing a different char than ritualist since it has natural rarity find on it. Can you explain the discrepancy between that statement and player usage of that said class? " That's not how this works. On softcore, at the top you will see the class that move the fastest and that can kill bosses the fastest. Thinking that the top classes are there because of rarity is not only absurd but shows a clear disconnect of your view of the game. If a deadeye moves 110% faster than the base speed, it will clear more maps, hence it will get more loot than you and that's why thats the top played class. Deadeye can 1 shot all pinnacles and 2 shot uber arbitrer. Skewing this to rarity would only mean you want it to feed your narrative and because you hate rarity on gear. " Go ahead and do that if that's what you enjoy. " I happen to play Lich. Not abyssal lich. And it's one of the hardest class to soft cap your rarity to 150%. My build costed me 1500 divs to arrive at 148%. I won'T use ingenuity because darkness entrhoned is vastly superior. The best mod are the mods with increased reservation. So our boots/helmet do not have rarity on it because there are vastly superior mods than rarity. So that leaves the amulet, rings and gloves. But even the amulet, I will never use a gold amulet because I prefer the 15 spirit from solar amulet. You think this is easily solvable, it is absolutely not when you want to really min/max your char correctly. ![]() Last edited by Oinkaments#6390 on Oct 14, 2025, 10:47:26 PM
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" You underestimate the effect of extra rarity a lot. Yes it is diminishing returns, but you still get more and because map rarity is multiplicative with your personl rarity it means that the actual rarity number grows exponential. Not that you exponentiall more loot, but you get higher rarity. There is a difference between 150% rarity and 300% rarity. Its noticable. " https://poe.ninja/poe2/builds/abyss?class=Deadeye Do your own research and look up what people use. Some do some not. It also depends on how you play if you have a party with a rarity bot, then you dont need rarity yourself. " Its a bit weird to play. Not many people like that. Also expensive " The first person to reach lv 100 was an amazon, but keep going. Also level is absolutely irrelevant for this discussion. We dont talk about level here. And alos not about how fast someone can kill arbiter. The class who can kill arbiter the fastest is an infernalist. But this whole discussion is about rarity during mapping. So that doesnt matter. Also every ascendancy can one shot arbiter. Senseless argument " And you do you, but dont argue with people, when you know fucking shit about the topic. " Proves my point that you have no fucking clue what you are talking about. Cause what you say is a half truth. Yes many liches like evry other class uses darkness enthroned, but no liches dont need it. You cna very well use Headhunter. Or even a rare belt. I agree that lich isnt the easiest to get 200% rarity on. But its by no means a really hard task. It all depends on your build. If you build is struggling to get rarity, then that is a problem of that build, but not of the ascendancy. Its your issue. You alos have a minion build which many liches dont even have. The majority of liches is chaos spells (despair contagion) or last Lament “The bird of Hermes is my name, eating my wings to make me tame.” Last edited by Alzucard#2422 on Oct 14, 2025, 11:15:16 PM
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" This is absolutely false. The disminishing returns are far greater than what your "feelings" are telling you in your heart. There are various videos on the matter and there is even a famous video that was covered by Kripparian. For someone who tell people they don't "fucking know" what they're talking about, you seem to fit that description quite perfectly. " This is the type of argument a person that dosen't understand would bring up. "Do your reasearch, you have access to the internet? Go google it". A serious player will optimize with the available knowledge that is available all every strong players knows that the soft cap is 150%. Your misunderstanding of disminishing returns is at the core of your deluded stance. " Ahhh ok, so your premice is in fact a non issue. It all stem to how you feel inside and not based in factual data. " Oh, wow, what a gotcha there. The first person that arrived at level 100 was an amazon and you think this is a strong argument against the fact that Deadeye is used by 40% of the players. lol... " Deadeye 2 shots uber arbitrer. That's quite fast if you ask me. But does an infernalist has 110% increased movement speed as well? You are completely missing the point. Deadeye has everything, it's zoom zoom, move the fastest and 2 shots uber abitrer. People don't pick Deadeye "because it has high rarity". How can you be seriously thinking that's the reason why people are picking those classes? Do you not see how your arguments are not based in reality? " You are mad because you seem to be driven emotively by your sheer hate toward rarity on gear. Maybe you should drink tea and think rationally before pressing enter when you post on the forums. " Nobody "needs" anything and thats the point. You don't need 10 000 rarity on gear. You are just mad at the mechanic. I "prefer" using darkness enthroned because it's the most optimal choice for my build and it would be totally irrational for me to get more rarity because I understand that the soft cap is at 150% and because I can get there without sacrificing 24% reservation. You are angry because you simply don't understand this game as much as you thought you did and you extrapolate from a complete misunderstanding of how the game works. Last edited by Oinkaments#6390 on Oct 14, 2025, 11:38:09 PM
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" Well you missunderstanding sth completely. If you have 2 very similar builds. Same Clearspeed same damage, same boss capability same price, same everything, but one of the 2 Builds can stack more rarity. The Rarity stacking one will be more popular. Its s sinple as that. You dont look at the whole picture. And only pick what suits your opinion and worldview. “The bird of Hermes is my name, eating my wings to make me tame.” Last edited by Alzucard#2422 on Oct 15, 2025, 7:35:51 AM
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another one of these threads.. smh
it's just another route to progression - if you hit a point where your damage/defense are strong enough, you can go another path instead of stopping the league. the issue is class balance - people will always choose the strongest class to play each league and stack rarity in addition to that. rarity doesn't hurt build diversity - the class imbalance is the problem here. use your brains lol Last edited by tdonov5#2743 on Oct 15, 2025, 7:50:00 AM
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" That comment is laughable. With a stat as important as rarity, you don't care about softcaps, only hardcaps. Only maximums. Trying to call the different between 150% and 10000% unnoticeable. Please. The different between 150% and 200% is already noticeable. The difference between 200% and 250% is still noticeable. The different between the "softcap" at 150% and 300% is *very* noticeable. The value per point starts to go down after 150, but not enough to stop caring. Not even close. |
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