0.3.1b Patchnotes
Update 0.3.1b identify problems Suspected Cause:
The 0.3.1b patch may have introduced a memory leak or physics thread deadlock related to clustered monster rendering optimizations. GPU VRAM usage spikes to 9.8GB/10GB seconds before crash (monitored via MSI Afterburner). CPU usage drops abruptly from ~50% to 12%, followed by client freeze or disconnection. This pattern is consistently reproducible in high-density maps (e.g., Beyond + Harbinger + Strongbox mods), and did not occur in 0.3.0 under identical hardware/settings. when there were more monsters in version 0.3.1b, it crashed and disconnected, making the game unable to proceed. .. Hurry up and fix it |
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fix game performance.
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Fix the atlas please!
Still zero (<=1) shrines on the maps Last edited by StevenEDC#9852 on Oct 9, 2025, 5:30:25 AM
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"Fixed 2 client crashes."
Are you sure about that? |
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" Same here. Memory leak was before 0.3.1b |
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Are you sure you don't handle those automated sweeper accounts, and many of them open multiple accounts to sweep and push up prices
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" They can type anything in patch notes doesn't mean a thing. lets just say it makes to totem look big. |
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And still eternal youth dose not work with hollow palm. Thank you for continuing to ignore me. Im going back to d2r. Absolutely disgusting ggg.
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" They definitely did something with leech and on kill Ive also noticed this. |
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" same thing! have died 4 times already today, just from nothing, nothing on screen, you just suddenly dead. |
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