[SUGGESTION] Finite Atlases w/ progressive rewards [REVISED]

I'll be brief:

1) We need search function for the nodes.
2) Scrolling thru the world and waiting it to render gets frustrating; more optimization if possible.
3) More bookmarks. 16 is way too low.
4) Navigation and sense of progression: It'd be really nice to have, an accompanying birds'eye view, scaled-up 2d representation of the world.
Sence opf Completion.

You really meed some1 to TELL you when your build is ready? Fireworks? Champagne?
This roguelike atlas idea is soooo good. They should implement it and hire you
I have to post this.

Your math is just non acceptable. 4 screens is 2 screens radius.

So you do 6 screens circumference and you have everything in range of your screen.

Without thinking even T1 maps Speedrun.

And then you can cheery pick everything that is worth the time, and screw the rest.

And the same maneuver will repeat in each atlas.

Over and over.

Like if this is not the definition of boring, I do not know what it is.
I went ahead and expanded upon this idea. The original post has been updated quite
substantially. Apologies for its length!
i just want to be able to favorite and pick maps i enjoy running. i don't like change, i don't like most of the maps. even if thats not how they want us to play their game, it's how we want to play it. and that should have weight.
Certain nodes also really need a form of RNG protection. Stuff like citadels, nexus, hideouts, and the like can randomly generate in a way where you almost never find them.
Feedback: 0.1 https://www.pathofexile.com/forum/view-thread/3639607

0.3 https://www.pathofexile.com/forum/view-thread/3850769

0.4 https://www.pathofexile.com/forum/view-thread/3906652
I like most of your concepts quite a bit! Posted something similar, take a look if you want to for some inspiration. I think everyone should post their ideal endgame so that we may end up with something nice to play in the future.
Holy 🦮💩, this is an amazingly well fleshed out idea. The current atlas is exceptionally dull, this would make it so much more interesting and give it a real feel of progression.

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Aruelo#4175 wrote:
i just want to be able to favorite and pick maps i enjoy running. i don't like change, i don't like most of the maps. even if thats not how they want us to play their game, it's how we want to play it. and that should have weight.


This. Just let us pick the map aesthetic we prefer and we run the map with alterations based on other items(tablets, etc). Give us the ability to change the mechanics, the boss that appears, etc. Let us choose how we want to play this game.

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