Random Freezes with Gear Icon update 0.3.1 – Game Pauses for 20+ Seconds

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Laroun#5594 wrote:
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GGG discusses the NVIDIA driver crash here:
youtube.com/watch?t=6487&v=LtHF35GOZhw&feature=youtu.be

tl;dr: GGG researched for months, concluded its NVidia driver issue in more-recent drivers, cannot get fix from NVidia. Specifically states a driver "around 560 doesn't have the issue"

Download DDU:
https://www.wagnardsoft.com/display-driver-uninstaller-ddu

Download 560.81 drivers (this fixed it for me):
https://www.guru3d.com/download/geforce-56081-whql-driver-download/

Find and "clear" your PoE2 shader cache folder in Windows.
- "Clear" means delete all the subfolders and files in your shader cache directory but not the directory itself.
- Where this folder is depends on if you use DX12 or Vulcan, and if you play via Steam or native.
- For me, a Steam player using DX12, it's the folder called "ShaderCacheD3D12" in "C:\Users\(my name)\AppData\Roaming\Path of Exile 2"

Research how to boot to Safe Mode in your Windows environment

Boot Windows in Safe Mode

Run DDU, uninstall current NVidia drivers

Restart Windows in regular mode

Install 560.81 drivers

Start PoE2

Ignore driver out-of-date warning

Your initial game performance will be slow as shader cache is rebuilt but this will go away over time

Report back to us!

Notes:

- I'm not entirely sure if clearing the shader cache is necessary when changing Nvidia driver versions, but it can't hurt.

- I've read DDU completely removes a current Nvidia driver, where the "clean install" feature of NVidia's own driver installation does not. AAgain, it can't hurt.


Thx i was searching for this i throught they fixed the problem when 0.3.0 comes out. Because we had also a Nvidia driver update but the update made it worst. I try this out for couple hours. I replay with a update if this is the fix. iknow DDU and it is safe to use. And i remember aswell that Jonathan said go back to that version of driver. But why did they but in log in screen update driver. Than they better can say update driver if you have crashes.


I find the whole situation to be mystifying.

GGG says newer drivers have the issue but prompts you to update your drivers???

I count 30+ Nvidia updates and hotfixes since 560.81 and yet none solve this issue???

No other game has also encountered this issue and successfully worked with NVidia to get it fixed???

All I know: I went back to 560.81 and I've yet to have the black screen - grind gears - map exploration reset


Thx alot for now it works great no freezes anymore. And nice that i get help from A belgium guy / girl/ we are neighbors. And no i am not a hacker :P i see by the Youtube (punt) BE or you are using a VPN. Correcty Google buyed .be as an extern sort url links. I throught be stands for Belgium. and NL for Netherlands.
Last edited by Laroun#5594 on Oct 6, 2025, 6:39:05 PM
Stil i want to update. Sinds i changed to old version of my Nvidia card driver no freezes anymore. I am so Happy. thx for the reminder Bigffrog
I've stopped having this issue once PoEII got to 0.3.1. I tried drivers old and new and for a while it didn't matter. But the latest patch did the magic for me. I'm currently running the 581.42 and I'm yet to encounter this issue again.

I did go through the hoops of DDU downgrade, upgrade, re-grade, all-grade for at least a month and no avail. The game patch fixed it for me.

Of note - do clear the shader caches and minimap between driver versions just to keep your sanity. I've also re-configured the Nvidia shader cache to 100Gb just to play it safe (but did run for a bit without it and it made no difference)

If you want to pressure nvidia, go to their forum and keep posting to draw attention to the issue - I spent time with their support and they pointed me back to GGG and my laptop manufacturer. So go post there as well to get the issue sorted on their side, if you so think it's an Nvidia issue, and not a GGG game engine issue

https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/575454/geforce-grd-58142-feedback-thread-released-93025/3568051/
This is DX12 Issue, it started happening to me after 0.3.1 and when i changed to Vulkan the issue disappeared...

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