3 TABLETS + 6 MODS = NO REVIVES = NO FUN. WHY GGG. THIS SUCKS BAD!!!

yeah we're basically back to 1 portal 0.1.

let's see what 0.4. will bring
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AverBeg7#1689 wrote:
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What I'm saying is that you had the choice to run 5mod maps or weaker and still have full access to the tablets in the past. You can't anymore.

If GGG didn't like people doing that before, they would've removed that option a long time ago.


I get what you are saying, but it's sort of the same thing. You don't need 3 tablets to add a mechanic, you need 2. Even if they make it 5 mod = 3 tablets instead, you are still not going to feel rewarded for doing the content.

It is because of the nerfs, more than it is because it is "forced by needing 6 mods for 3 tablets". You are essentially doing the same thing by stacking on a bunch of tablets and then missing out on the map mod, you are missing out on a couple of precursor's effect %, because you are missing the effect per modifier.

That is what I am saying. I know you mean it's because the # of tablets, but it is essentially the same thing when you look at it from just a numbers perspective.

It was equally as important to 6 mod your maps in 0.3, now it is just staring you in the face in 0.3.1.

Some of the precursor numbers after the changes are just too low for most of the content to be really effective.

Numbers perspective? Brother it is not the same thing not even close, quant is a third of what it was, the thing giving you loot is not the mechanic, ITS QUANT literally. Before we could just 0p a tower and get 3 tablets and then 2p maps, now you got nerfed quant and nerfed tablets and on top of that 0p maps because if you want to get loot you need 3 tablets. It is not the same thing, not even close.

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