Divs need to be more common
| Tired of hearing ppl brag about how many divs they got meanwhile im lucky if I get more then 1 to drop before I get bored of trying to chase something that feels like its never gonna a happen. If you need multiple 100 of percent rarity just to have a chance in one dropping something is wrong with that formula Last bumped on Oct 15, 2025, 11:42:39 AM |   | 
| It's RNG. I have rarity on my gear equal to 21%. I get few divs in currency and a lot of items with something. On maps use juiced waystones, use omen to boost item rarity, use item quantity waystones. If you have a tank build you can invest div into fragments for T3 pinnacle bosses. With scale effect you can get more than you put into it. Yesterday I got 8 entries for 1 div and get ~4 div worth of items from it. But overall it's 1-4 divs for this number of runs on T3 lvl Pinnacle. |   | 
| That's all fine but what if you dont have gear to take those on or currency to buy or craft it? |   | 
| I would agree,  with rariety on my gear and juicing the waystones to add more,  I'm still not seeing hardly any divine orbs. They need to help here with something. |   | 
| " It doesn't matter if div's become more common because the prices will ramp up again, and you will still find yourself in the same situation. I have been improving gradually after each season, and this season I had zero issues with currency. There are many reliable builds, the most advertised are usually the more expensive ones... If you can run sanctum, then spend some currency buying relic chance relics and farm Sekhemas... In a 5 hour session with the correct setup you can get 15/50 div easilly. Good relics sell very well, you also get some cool gems, etc... If you can't run Sekhemas, ignore the streamers, buy 30 rarity tables and run maps... You will get a few divs... Then jump to Sekhemas. If you need some baby seating, DM me and join my group, we will help you kick start the farm... At the end you will release that the problem isn't divs not dropping, it's you not doing the right thing. If you are on PSN, DM me... If you are not DM me a discord invite and I will help you out assuming you have mic. |   | 
| DISCLAIMER: the next information is not a 100% true. It's just my thoughts and observations As I know from what I read: more rarity doesn't make an impact to make divs drop more often. Moreover very high rarity can make them to drop more rarely It's because divine - it's not a "more rare" version of some currency, but a "independent" currency. So, the only things that impact are: quantity of items and all increase pack size and increase rare\magic monster modifiers. And with more rarity % the game may drop you some other "rare" items (Helmets, wands and so on). You have more rarity, so you should get more "rare" instead of common divines :D However in this league thea add this perfect exalted\chaos\etcetera orbs, and it should be EXACTLY "better version" of common exalted\chaos orbs. So, probably, more % of rarity should make perfect orbs drops more often. My personal favorite % of rarity is ~66% (playing solo) Last edited by The_mad_ghost#2954 on Oct 9, 2025, 8:47:21 PM |   | 
| " For what I have tested myself, I am getting more div drops based on tablet+map rarity than quantity. I do believe rarity on kill does play a different role, but it is also noticeable. This is just my perception, I do not have verifiable evidence, but it's something you can test yourself... 3 tablets with 30 rarity does provide more raw currency drops in a set of 20 maps than if using quantity (using level 80 maps). |   | 
| I play on xbox not Playstation or pc. However im lv 92 and I have all kinds of currency. I'm an abyssal lich. But its not that I dont know how to grind or not. It's irritating bc even with the farming they barley drop. You cant ever truly engage with crafting bc drops are horrible and non existent almost and then when you do get one to drop rng screws you again. Wanna buy some off trade its all expensive as shit bc anything good and popular for crafting always is. They need to release the grip on currency qnd quite worrying about a trade economy that dies in a week or two anyways. And also trail of sekmaballs sucks i do the trials to ascend and then I never dp them again. I liked the labrynth over forced mechanics Last edited by Foeten5639#8632 on Oct 11, 2025, 9:45:39 AM |   | 
| " I am also a lich, but for my build it doesn't matter if I am abyssal or not, but I am... The only thing that matters is that clearing time is a bit slower. " Divines in particular are rare currency, they do drop, and divines have a particular role in crafting, rolling affixes. Considering the latest videos online, divines aren't really the cornerstone of crafting as a method. " And yet, it's one of the most profitable activities in the game to farm. Which makes me wonder, what your priorities are... Farming currency either through direct drops or tradable items, or just nag about how drops are unfair... A sanctum run takes 20/25 minutes with my ES Lich... A very good run can translate in 100+ div's, an average run between 3/12 div's... Average 10 runs, from 30/150+... Which leaves me wondering... What the true goal of your post is, when people are pointing to you exactly what to do to farm divines... |   | 






















 
                        