increase number of slots at currency exchange

+1, would love it increased to 20.

I don't engage it scummy practices, but what I do do, is play for a whole day, then have 1 big selling session with Scarabs, fragments, essences, eldritch currency etc. you name it...

... and quite often, the people that have buy-orders up have big margins compared to what I could get for it on a sell order to those that buy ad-hoc, which is why things don't sell instant, but rather some seconds/minutes, creating a bottleneck, due to the amount of different fragments/scarabs/currency for those 10 slots.

It's not the end of the world, by any means. We'll be fine with 10.
But it'd be a nice QoL for people like myself and possible many others.

Heck, I'd even pay for a 2nd/3rd currency sell tab, albeit I don't think we want to open that pandoras box here :D
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Rextec#4521 wrote:
sounds like you're merching and not playing the game, 10 is more than fine if you're not merching and gold costs from canceling an order aren't even noticeable ( if you play the game )

The game is explicitly built around a player driven trade economy. Engaging in trade is by definition playing the game.



lol the game is built around smoking monsters for loot, and any other argument is mental gymnastics, you're cooked

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