Struggling to Enjoy the Campaign – Anyone Else?
realize that the priests on the wall are casting giga buffs on him and you can disable the buffs by making him throw the rock he spams into their platforms.
hes actually really easy without the buffs... edit: nvm wrong boss I thought you were talking about the boss before benedictus. Last edited by OniJihn#0420 on Sep 11, 2025, 2:46:11 PM
|
![]() |
I enjoyed campaign but only played it through once. Since I took my time reading all the lore and talking through all the options I didn't really take notice of areas that were too large.
I'd have to play another character through to determine if I still feel the same, but also keep in mind that I always had the highest movement speed boots. Literally had nothing else on them, just whatever gave me that 20% move speed. It's the most important thing in campaign which kind of speaks to the problem with large areas... |
![]() |
i lost enjoyment for the campaign due to lore handling of act 4 boss fight, then it happened again at the end of campaign. maybe im just old but this left a real bad impression of me
|
![]() |
I love the campaign. It's very good with amazing artwork, area mechanics, etc.
I feel it's the best of any ARPG at the moment. Wolcen is a close second. Play D4's campaign more than once and you'll want to hurt yourself. Last edited by Kozikuru#3127 on Sep 11, 2025, 3:09:44 PM
|
![]() |
The campaign is way too long and for league start it's overtuned making it play like a chore. Hated that i had to grind through acts 1-3 before the game finally became enjoyable. Act 4 was fun for the first time but the interludes overstayed their welcome. Not looking forward to 6 acts campaign if no changes are made. There are plenty of levels that are redundant or samey (for instance the multi level towers and temples). They should all be scrapped. The remaining levels should be shortened. First three acts should play like a breeze. Difficulty can be ramped up later by the time the builds come together and are actually fun to play.
|
![]() |
" I had some funky ideas for a homebrew build that just doesn't work. Like, at all. I've tried some tweaking but I just need a full respec to fix some of my mistakes. I don't have that kind of gold during the campaign. In addition, the campaign is boring. Really, REALLY boring. |
![]() |
The campaign is one of the best in the genre and to be honest it's so well done that I enjoy play through it every single time
|
![]() |
" To be expected from the beta version, I presume this is to have an as big variety of maps as possible ASAP ? I presume the PoE1 beta was like this for the Eternal Laboratory maps too ? " What do you mean ? " This isn't PoE1, here builds don't need to « come together » to be fun to play : they are fun to play from lvl 1, with Act 1 maybe still the most fun. " I made the mistake to use the free 0.3 re-specialization to put myself into a kind of dead-end, and fairly late too (Act4), but it's still viable to grind yourself out of that, this isn't PoE1 Ruthless pre-Settlers... |
![]() |
Just want to say that poe1 campaign wasnt this smooth before we got act 10. Even after that ggg made several balance changes to it. I think they want to get all the acts in place first tbh.
|
![]() |
" Bruh. |
![]() |