Headhunter Shroud Walker buff needs an adjustment

Hi,

I completely understand that Shroud Walker as a HH buff is considered a downside (although the blind from the cloud is useful especially with deflection getting benefits from it). However the way it works seems slightly different than the POE1 version. Correct me if I am wrong.

In POE1 when the teleport part happens it directs towards where your cursor is. This gives you a timed control method to "send yourself" in a direction. Giving you a chance to negate it's ability to put you into a pack of dangerous mobs.

In POE2 the teleport just goes directly towards the mobs. This is a problem and frankly makes me want to get rid of the belt purely due to this and the fact that Shroud Walker rares seem a lot more common.

I think it needs to have the directional control that HH does in POE1 to make the heavy investment into a headhunter feel like it was worth it rather than a regret. If I were playing harcore I probably wouldn't ever wear this but in non-HC I guess you could say it's not that important. But it is.
Fun is everything and anything I see a shroud walker I don't want to kill it, but we have to most of the time to complete a map. If I could click the buff and remove it I could see that being a fair alternative also.

Just my two cents.
Last bumped on Sep 9, 2025, 9:26:31 PM

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