XP gain in the campaign

So I made it through the campaign except for the last boss(es) who outheal my damage

It took me about 60hrs and I am lvl 68 - averaging 1 level every 53 minutes
I died 45 times (I was shocked to see that number, too).
I know I've died to the Viper about 10 times but every other boss I got on the first or second try.
Meaning for most of those deaths I had to redo at least part of an area again. Also I went through an area twice if I had missed an objective.
Wich should have contributed to levels gained

Compared to PoE1:
It takes me about 20hrs for the campaign in which I try to get to as high a level as possible, that being around lvl 72-75
Average roughly 15 minutes per level.

I believe this is part of the reason people say PoE2 feels like a slog

Imho they should increase the XP gain. I would like to finish the PoE2 campaign with at least as many levels as I can get in PoE1 and with that many deaths it should be on the higher (lvl 75+) side

tldr: more XP pls
__________________________
I like cozy games
Last edited by Celyanae#5454 on Sep 9, 2025, 6:42:23 AM
Last bumped on Sep 10, 2025, 8:03:10 AM
"
Celyanae#5454 wrote:
So I made it through the campaign except for the last boss(es) who outheal my damage

It took me about 60hrs and I am lvl 68 - averaging 1 level every 53 minutes
I died 45 times (I was shocked to see that number, too).
I know I've died to the Viper about 10 times but every other boss I got on the first or second try.
Meaning for most of those deaths I had to redo at least part of an area again. Also I went through an area twice if I had missed an objective.
Wich should have contributed to levels gained

Compared to PoE1:
It takes me about 20hrs for the campaign in which I try to get to as high a level as possible, that being around lvl 72-75
Average roughly 15 minutes per level.

I believe this is part of the reason people say PoE2 feels like a slog

Imho they should increase the XP gain. I would like to finish the PoE2 campaign with at least as many levels as I can get in PoE1 and with that many deaths it should be on the higher (lvl 75+) side

tldr: more XP pls

Stocked by 45 deaths???!!
How about 400+ when I was at lvl 94? ...and I am skilled player
400+?
how did you get to lvl 94?
I am impressed by your patience!
I would have given up since I find the XP loss rather frustrating
__________________________
I like cozy games
"

How about 400+ when I was at lvl 94? ...and I am skilled player


Something is wrong here...
"
Sakanabi#6664 wrote:
"

How about 400+ when I was at lvl 94? ...and I am skilled player


Something is wrong here...


Yep, I quit this horrible game after release patch 0.2 reaching lvl 94 and died over 400 times (lots of experiments with gears)
No way back to this frustration game until GGG will get on track with proper design.
Game literally transform to Souls ARPG for fanatics.

I play games since 80`s, since Diablo 1 and I played a lot ARPG games and I was NEVER frustrated like with this one.

PoE2 is the greatest ARPG I ever played (to be clear) but design and developing is the worst ever! So many thing needs to be tweak, remove, repair that game is completely unplayable for normal players.
"

PoE2 is the greatest ARPG I ever played (to be clear) but design and developing is the worst ever! So many thing needs to be tweak, remove, repair that game is completely unplayable for normal players.


Does this even makes any sense? Is it the greatest or is it the worst? Also I'm not some hardcore gamer who nolifes PoE like mad and I'm doing fine so far. I don't want to judge you but man, 400 deaths? That's quite a lot.
Last edited by Sakanabi#6664 on Sep 9, 2025, 8:52:00 AM
The level progression makes sense imho (around 65 end of campaign, around 85 when you reach t15, leaves couple more for eendgame grind).

That said i think the campaign takes WAY too long. Many people, including me, consider the endgame the actual game. That will be even more so the case when the endgame is in a better place content wise. GGG needs to look at this from the perspective of a gamer who isn't a 24/7 nolife streamer. With no option to skip or shorten many people will for weeks feel stuck in the campaign each season before they get to play what they consider the actual game. And that just sucks.
"
Sakanabi#6664 wrote:
"

PoE2 is the greatest ARPG I ever played (to be clear) but design and developing is the worst ever! So many thing needs to be tweak, remove, repair that game is completely unplayable for normal players.


Does this even makes any sense? Is it the greatest or is it the worst?

this game has threshold when become annoying and frustrated up to heaven - this I meant.
I really enjoy playing PoE2 like never before other ARPG but seriously GGG must think about its future if they want succeed. For now this game is for 1-2% minority players. This is not good base for success.
"
"
Sakanabi#6664 wrote:
"

PoE2 is the greatest ARPG I ever played (to be clear) but design and developing is the worst ever! So many thing needs to be tweak, remove, repair that game is completely unplayable for normal players.


Does this even makes any sense? Is it the greatest or is it the worst?

this game has threshold when become annoying and frustrated up to heaven - this I meant.
I really enjoy playing PoE2 like never before other ARPG but seriously GGG must think about its future if they want succeed. For now this game is for 1-2% minority players. This is not good base for success.


Hard to tell. If those 1-2% can generate enough income for GGG then it's perfectly fine to tailor whole game just for them. There are too many easy games for casual players but only a few with actual challenge.
Hmm ye my first playthrough was long, but when you know the game and have a good build, it's 15-20h.

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