Adding Uber Simulacurum to the game
hoho
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" I mean if you can farm something deathless in SC there's no reason of why you can't do it in HC. HC doesn't make the game any harder aside of the higher death penalty, which is not a problem if you just don't try to die. Doesn't make the base difficulty any harder tho, if anything easier as you build a HC character with a different mindset. With shoelace builds being able to tackle content deathless you can say it's easy. I also think you forget the most important key point here, the game is not built and balanced around neither HC or SSF, it's just to add extra weight on your own back. So if it's easy to run content in SC, deathless, on mediocre gear it's as clear as water that content is under tuned or weak, especially if said content tries to act as "aspirational" content. T17 did a somewhat good job, but the additional 10 waves or now last 6ish waves? It's not even remotely close to Uber or t17 level of difficulty. If you're getting farmed by simulacrum or kosis, that's on you, and not because it's too "hard" or "impossible" Flames and madness. I'm so glad I didn't miss the fun.
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+1
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