0.3.0b Hotfix 2

They feel horrible after the "fix" please consider changing their behaviour and movement speed back or half their spirit cost.
The game keeps telling me there is an update on log in screen when there is not and If game closes or crashes I have to validate my game files every time on steam(5-10minutes). Literally have to spam the login and ignore the message to get to character selection screen but the validate game files every time the game closes is becoming an annoyance not worth the time playing if this persists. Anyone else's game in the hit login twice, 3rd time to character selection screen but if you close your game validate files gameplay loop!?!

My game has never done this until this patch/update
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neo243#7441 wrote:
They feel horrible after the "fix" please consider changing their behaviour and movement speed back or half their spirit cost.


I mean Im on the shocked train as well, but they are not horrible, they deal decent damage and half the spirit cost would be ridiculous. Im just glad they are back and playable, I really dont wanna play minions with spark or grenades, else I would have played a real class for it.

Im just sad about fleshpierce, rip movement. I still hope they bring him back too and just nerf the haste aura.
Last edited by AraSkylandeR#1418 on Sep 4, 2025, 9:03:12 AM
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Str4t0s#6442 wrote:
still does not work for me, i have disenchanted the nettle ant gem, went back to frozen mandible, killed it, bound it, and it now says nettle ant again


They didnt hotfix the name on the client. But if the spirit costs are high and they cast the frozen fields again and look like big bugs, they are the frozen mandibles.


Not for me (and others)... I see the 99 Spirit Cost Frozen Mandibul, cast and end up again with a 38 Spirit Cost cheap Ant
There are 12 pages here telling you to equip and cast that. IT IS THE FROZEN MANDIBLE, they just didn't "fix" the name in the hotfix. There was a slight nerf to their damage. It is noticeable. But size, shape, color, etc. they are just called "nettle ant" on the spirit gem.
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There are 12 pages here telling you to equip and cast that. IT IS THE FROZEN MANDIBLE, they just didn't "fix" the name in the hotfix. There was a slight nerf to their damage. It is noticeable. But size, shape, color, etc. they are just called "nettle ant" on the spirit gem.


It is not, check HP. Frozen Mandible had 19393 hp (https://poe2db.tw/us/Frozen_Mandibles) while Nettle Ant 5430 hp (https://poe2db.tw/us/Nettle_Ant).

I re-summoned it after the hotfix and it shows 9044 hp. Therefore it is not a Mandible.
Nerf it all to the ground please. Every broken build, especially Deadeye. Nerf it all, it's early access. Don't wait another day. Give re-specs, money and gems back to the players that abuse the OP stuff. This is not healthy that so many play only one ascendancy.
Last edited by willbeplayin#1634 on Sep 4, 2025, 9:28:02 AM
every new level i have to restart cause it drops to like 5fps
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Ryndargh#0797 wrote:
If you keep the Frozen Mandible as they were before you removed them, I think you're making a a huge mistake.

They are double as powerful as other spectres like the Drudge Osseodon for example and they have the same spirit cost, that ruins build variety.. Why pick something that literally does half the damage? In this case it's also extremely slow and needs another spectre to enrage it, but my point is that it's terrible for the game. You don't get proper numbers and players get the wrong sense of balance when everyone is just using the broken overpowered spectre and nothing else.

You give off the wrong signal too when you comply to the very loud vocal group that throws a tantrum anytime they don't get what they want or something gets fixed. (I'm not talking about constructive feedback here, which is fantastic.)


Deadeye has been overtuned for three whole leagues. Lightning Arrow/Lightning Rod are dominating, yet nothing is done. At the same time, minions get gutted again. They removed the Haste aura spectre completely, and gave us absolutely nothing in return.

“You don’t get proper numbers and players get the wrong sense of balance when everyone is just using the broken overpowered spectre and nothing else.”

This is GGG’s excuse, yet the irony is glaring. Deadeye LA/LR is still everywhere, and still untouched.

You act as if minions are overtuned or broken when the truth is the opposite. Minions are one of the weakest archetypes right now.


Yee at this point if they dont want minions in the game, they could just remove itxD
Why does it feel like the frozen mandibles are allot less aggressive? Yesterday they ran out ahead murdering stuff where as today they are hiding behind me.

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