Cogwheels of doom - constant DX12 crashes (client-caused) - UNFIXED as of 0.4

Same issue here AMD Ryzen 5800x, 32gb and Nvidia Geforce 3080TI 12gb. Nog fix found so far? Anyone?
additional example - https://www.pathofexile.com/forum/view-thread/3870203 - brand new 9800x3d / 64gb DDR5 / 7900xtx hellhound / win 11
0.4.0 started and tried dx12 client. still cogwheel loading happens :(
Same issue here. Every 30 minutes or so my client locks up and I get the loading cogwheels for a minute or two before the game re-renders. Really, quite annoying.

9800X3D, 4070TIS 16GB, 64GB 6400MHZ (2X32GB), 2TB M.2, 65fps ping, all current drivers. Why are the pumping out content when the game isn't playable?
can confirm nothing was done on ggg's side to make dx12 usable in 0.4.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
Same for me. 9800x3d and 5090, getting cogwheels of doom every 5-6 maps on DX12.
Have this issue, 9800x3d and 5080. Has been worse since I arrived at maps.

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