GGG, Wake Up! Meta Tyranny is Killing POE2. Non-Meta Builds are Trash and Trade's a Nightmare!

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Warrax#2850 wrote:
I swear people lost touch on how to play ARPG, instead they whine and call for nerfs. A lot of builds are viable, they are simply underrated/underplayed. People dont wanna do research, they prefer to copy builds, players are part of the problem and tourists make it worst.


+1
Well i agree that non meta builds have zero chance to be competitive. If you make them be faster at mapping i think it would be fine. The issue is most ascendancies are just worse than Deadeye or Bloodmage.

If you just want to paly the game then you can play everything and probably finsih all things too.
Last edited by Alzucard#2422 on Sep 8, 2025, 8:28:10 AM
I'll just say, in this community too many ARPG players care excessively about the "Action" part and not enough about the "Roleplaying Game" part. Casters underperforming early it's like RPG 101, same with Warriors being perceived as "weak" on paper and easy mode gameplay on practice.

Deadeye being OP doesn't mean you have to play Deadeye, so far Warrior, Witch, Monk and Mercenary have all viability in all their respective ascendancies (I won't comment on the Huntress as I didn't play her).

Spending 40 minutes on the first boss is certainly skill issue, and I don't say this to bait you, but Geonor is a skillcheck the same way the golden guy from Act 3 is a DPScheck. Geonor has shitty HP and very telegraphed attacks, if you have beaten Draven then Geonor is just one more layer of difficulty.

I agree on something. I don't really mind the long campaign but I understand that as it is now, it's too long compared to PoE1, and is not even finished yet. You can expect it to become even longer after Act 5 and 6. I feel like you should only need to complete it on your first league character, and subsequent characters are given these "interludes" to reach the endgame faster. Mind you, I feel like Poe2 does a better campaign that Poe1's sad tutorial that may as well be deleted. But it's true that if you intend to play multiple characters in one league, it becomes too long.
Last edited by Telgum#2769 on Sep 8, 2025, 8:32:59 AM
I'm more and more convinced that this obsession with handing out negatives along positives is a big reason what kills build diversity. It either straight up butchers what could be a fun build or it forces you into a very tight lane to pick other specific things that will negate the negatives again.
If not removing the negatives GGG should at least consider to make them more dynamic by giving players choices that might not impact their prefered playstyle so much.
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Which can be mitigated by starting with a meta build first to farm some currency and better starting gear to allow the less meta builds a better start.


Are you really going to defend game balance this way? /endless rant


No, I simply mentioned a solution which can be applied considering the current state of the game. I never said it's good so wipe that foam off your mouth. Jeez...

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Creating alts is something you do when you still want to play, but your main is finished / you got bored, not sad necessity because of shitty game design lol.


Speak for yourself. I currently have three chars and I haven't even finished Act 4 once. Unlike a lot of other people I enjoy playing the campaign.

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