T0 = Deadeye and rest = trash
After a long slog I've finally made it to maps mostly using the Stormcaller Arrow and Shock chain arrow.
Stormcaller and shock chain is great for clearing dense packed mobs but the second you find yourself up against a rare enemy it comes to a screeching stop. Stormcaller can do it's main damage every 1.5 seconds (0.98 with compressed duration 2) with a high chance to shock then I would combo with shock chain which is felt ok for clearing Because of the large AOE but the damage is so poor and slow when it comes to single target. You can't use them with lighting rod as SC and ShC don't proc the rods, Electrocuting arrow a kind of a joke really, Salvo is slow, clunky and cost a lot of mana. So your only other choice is LA and it's crazy good compared to everything else. It's not the issue of LA being over powered but it's really the only viable skill, LA has the best combo with rods and can put out crazy damage without fail there's no precursor to set up it's damage, where as SC relies on it's chance to shock so it can combo with ShC that does next to no damage to rare or above enemies |
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Alright, so we finally have an almost perfect class — Deadeye. GGG, please take this as the baseline and drag the other classes up to the same level. No one wants to feel like they picked 'anger issues simulator' instead of a fun build.
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" I am in 1% Pathfinder, feels good. |
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" i played invoker (staff) for the entire campaign and had fun. speak for yourself. +I have a smith of kitava build in mind that I want to try, but I don't have the time right now. Last edited by nonoffensivename1#2572 on Sep 2, 2025, 5:34:41 AM
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Monk and melee Amazon are fine too, people play DeadEye because they are used to it, it wasn't nerfed this patch and there's this placebo effect (false security) they get with TailWind. You still need a good bow otherwise damage is not good and well, drops are bad and finding a good bow is impossible am I right?
Tech guy Last edited by Warrax#2850 on Sep 2, 2025, 5:38:36 AM
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