Explosive Shot Consuming Fully Broken Armour
Same, but using Pin to break armour, I can see the fully broken armour status debuff for a moment, and then it disappears.
I am using Explosive Shot supported with: - Multishot II - Fire Attunement - Elemental Armamanet II - Fire Penetration II |
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Having the same issue!
Trying to make use of Molten One's Gift and using a mix of armour break on explosive shot and Tactician's Right Where We Want Them with Eroding Chains. Can break armour pretty quickly but it gets immediately consumed when I have no skills that would consume broken armour. | |
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IGN Suck
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same issue here, my explosive shot also breaks armour so it constantly breaks and consumes the armour with multi-shot.
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any update on this?
IGN Suck
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The only update is that it's not in their patch notes...
However, it seems most of the patch notes are focused around progression-based bugs that keep players from even getting to play the game properly, or loot that is broken, etc. There's not very many skill-fixes. So I'm imagining they are doing things with a "higher level of priority first". That being said, this bug is basically ruining my build and makes me not wanna play the game. I can just avoid using explosive shot to try to let my grenades explode on their own, and when the armor break is there, it boosts my dps by SO much, but then I can't utilize explosive shot to actually time things well. |
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BUMP!!!!
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