Please GGG, no way we are still using FSR 2 in 2025

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zXzLenin#2247 wrote:


Would love FSR 4 support but I would be happy with FSR 3.1


Same

+1
Need FSR 3.1 Support.
Its ridiculous still playing with 2.0

And Optiscaler = Ban

Please GGG add FSR3
Great news, AMD just confirmed that FSR 4.1 will be officially supported in RDNA 3 gpus and also RDNA 2 gpus in early 2027!

I hope we get a good implementation of FSR in poe 2 this time
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Vyend#2601 wrote:
Great news, AMD just confirmed that FSR 4.1 will be officially supported in RDNA 3 gpus and also RDNA 2 gpus in early 2027!

I hope we get a good implementation of FSR in poe 2 this time


+1 :)

FSR 4.1 arrives on AMD Radeon™ RX 7000 Series Graphics (RDNA3) this July.

Offical announcement on Amd Gaming YT channel : https://www.youtube.com/watch?v=fN8bFc1_LEo

It would be great to have support for this technology in PoE2, in its "modern" version.

I don't use the upscaling feature but only the anti-aliasing one. And having FSR Native AA 4.1 equivalent to Nvidia's DLAA (Deep Learning Anti-Aliasing) would be great.

Last edited by Hexmxm#0804 on May 15, 2026, 4:57:46 AM
+1

GGG, bring support for FSR 4.1, it's very important, especially now that it will work on several AMD GPUs.
+1. hopefully its done on 1.0 release, will benefit lots of people as RDNA 2 and 3 getting support for FSR 4
Hey GGG, would you address this improvement? You are already providing per-pixel motion vectors as inputs for DLSS.

Please, do it for both DLSS and FSR.

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