3.26.0d Hotfix 4

Issue with the patch downloading over and over and not installing?
The Flicker-Issue is exactly the same as before, its impossible to enjoy blight at all...
"Strength, Int-stackers, Twenty Thousand Shield, Fourty Protection, Hundred trans. Pathfinder, CWS Chieftain, Jagg, Trickster — aren't all of these 'invincible in a certain sense'? You say some of them can't handle certain map mods? Well, just like Bastion also requires 'cooldown and duration extensions' to achieve 'invincibility in a certain sense'. If it runs into issues like acceleration negation or curse overlap, it can’t handle those either. So none of these are 'truly invincible' in the strictest sense. In that case, why not nerf the earlier, overpowered builds instead?" Yeah, just nerf funny new build, let the players think & build & collect these gear like a joke. Then they'll gone, to play another game, like Torchlight:infinity.
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Then they'll gone, to play another game, like Torchlight:infinity.


TLI is actually a pretty fun game. I would never have installed it and started playing it if not for the unreasonably slow slog of a game that is POE 2. It seems like the sole goal of POE 2 is to try to keep you logged in as long as humanly possible in order to feel the slightest hint of "progression." The only problem is they forgot to add the fun part that makes me want to keep playing. There's a reason why 99% of the player base has movement speed in their vendor regex on league launch and goes for quicksilver flask in the first act in POE 1. It's because 0% of the player base wants to move like a turd.
Last edited by SwabbieGaming#5830 on Jul 14, 2025, 11:58:54 PM
Just respec'd back into atlas Blight, ran 1 map and crashed 5 times before the monsters made it half way to the pump
Server Issues and Fixing Fun as fast as possible -> Logout
i'm seeing very good results here

could you adjust some more?

F poeple with 8 gigs of ram, just make it use 15
d:-D*
"
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Then they'll gone, to play another game, like Torchlight:infinity.


TLI is actually a pretty fun game. I would never have installed it and started playing it if not for the unreasonably slow slog of a game that is POE 2. It seems like the sole goal of POE 2 is to try to keep you logged in as long as humanly possible in order to feel the slightest hint of "progression." The only problem is they forgot to add the fun part that makes me want to keep playing. There's a reason why 99% of the player base has movement speed in their vendor regex on league launch and goes for quicksilver flask in the first act in POE 1. It's because 0% of the player base wants to move like a turd.


Lol, now that I think about it, I have PoE2 installed but never play it, yet I install and uninstall TLI every new season. I'd almost say it's a better game (easier to play, comprehend and run) if it wasn't for the 4k+ hours I've invested in PoE.

That said, the Bastion nerf is ass. You added new stuff, people figured out how to use it, and then GGG goes "that wasn't intended?"

Pathetic, people.
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LouseFur#2855 wrote:
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Then they'll gone, to play another game, like Torchlight:infinity.


Lol, now that I think about it, I have PoE2 installed but never play it, yet I install and uninstall TLI every new season. I'd almost say it's a better game (easier to play, comprehend and run) if it wasn't for the 4k+ hours I've invested in PoE.

That said, the Bastion nerf is ass. You added new stuff, people figured out how to use it, and then GGG goes "that wasn't intended?"

Pathetic, people.


That’s true. It's really pathetic for the players who keep playing. Server problems, disconnects, crashes, freezes, map-gone bugs—none of it gets fixed for a long time. As for creative and interesting builds? They get nerfed immediately.
Last edited by a1122s3344#0162 on Jul 16, 2025, 7:36:53 AM
GG GGG
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Last edited by Hey0cean#0102 on Jul 16, 2025, 10:49:01 AM

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