Headhunter on mercenary, stealing fleeing monster mod breaking AI
this is still not fixed?
wtf is wrong, how long can it take |
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My merc also has this problem every 5-10 juiced maps, portal out and back in fixes it but it sometimes happens multiple times per map.
Tried waiting for the trickster mod to expire but it didnt go away after 1min, even 5min, while other HH buffs on the merc disappeared |
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This really needs to be fixed - as the only option is to use a tp (which isn't possible during some league mechanics...)
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Still waiting on a fix. Did we give up on poe1 already
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wtb fix
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Please fix
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Still not fixed.
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This is so irritating. Cost me dozens of wasted divines in bricked scarabs and maps.
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So sad they did not fix it. At this point it's safe to assume it won't be done :(
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It took them a month just to respond to this thread, so if you can respond to a message in 1 minute and it takes them a month, imagine that 1-2 days it would take to fix that bug will take them?
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