Popular Opinion: In 3.29 League Challenges Should Require Solo Completion and Overhauls
" Before you claim this, you really should read or browse the other 50 pages of this thread lol. Because this has been explicitly illustrated a LOT. Something as simple as "Deal the killing blow to a pinnacle boss possessed by 3 ghosts".....would almost completely negate the "carry" aspect. Sure, some could still game it depending on the build but it would be exceedingly difficult to accomplish without some modicum of competency by the player beyond just sitting off-screen, or sitting "dead". Or create challenges that simply don't allow carries in the first place. "Defeat Sirus while you are affected by 5 stacks of corrupted blood". You claim its so difficult, when it is actually quite simple to reword and reform challenges so that they don't encourage or allow direct carries. Tons and tons of other games have already accomplished this crazy feat of difficulty lol. The point is NOT to make it SSF: you can still trade and build your character in the freedom of trade league. But the actual manipulation of your character to complete a "CHALLENGE"....should be challenging beyond doing absolutely nothing. And it should be a direct challenge via doing something, not an indirect challenge via farming currency to "pay" for it. We already do that with gear and as part of the "base" game. Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Mar 18, 2026, 9:54:47 AM
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Honestly just requiring that boss-related benchmarks be accomplished in a single portal to count for progression would be pretty easy to implement and completely solve the carry issue.
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