3.26.0b Patch Notes (restartless)
Can you please verify whether the new Focused Channelling support is actually working? See t/3789979
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The Refiner's Bargain Atlas Keystone now has Lifeforce found in your Maps is granted as a random Crop instead at 150% of the value (from 300%). The client will display the old value until updated in a later patch.
Why tho? lmao |
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still getting instance crashes... thats it... not gonna play until they fix it...
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EU Server fix or at least acknowledge the issue?
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AMAZING LEAGUE is pointless if we can't play.....
Any acknowledgement on the server d/c issue? |
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could you start fixing your eu servers. And fix the missing disenchant from Rog in kingsmarch on standard. come on GGG. get in the game. this is getting ridicules.
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FIX THE FUCKIN SERVERS
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about every 30 mins i disconnect to the main screen. i have not lost loot or map yet. i do lose a portal try every time. it always seems to be when im at the end of a long map so then i get the joy of running through a whole empty map again. please work on a fix for this.
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dam was really hoping for a fix for all these disconnects :(
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After this patch Refiner's Bargain doesnt work the way its worded anymore or has been shadow nerfed. please change the worded so it reflect the way it currently works after the shadow nerf...
I used to get over 500k dust per map inn giga juiced maps with 250% player quant, but now I get almost none. It's clearly not working as intended anymore. I'm dropping 50+ rare items per Rogue Exile and rarely get dust now. It was working correctly, but now it seems to not be working at the wording states. Possessed monsters sem to now instead have a 5% chance for their items to convert to dust, then after that it has a 5% for magic, rare or unique to convert to dust. I can now go an entire map without any dust, despite dropping over 1000 rare items from possessed monsters. 5% of those should have been converted to dust, so it's definitely not working the way its worded. Thank you for making them think that it wasnt working the way its clearly worded now it 100% does not work the way its worded. Based on the wording "Equipment Items with Rarity dropped by Possessed Monsters in your Maps have 5% chance to be converted to Thaumaturgic Dust" that tells us: What is affected: "Equipment Items with Rarity" – This means items like weapons, armor, and accessories that have a rarity (e.g., magic, rare, unique), as opposed to normal (white) items, consumables, or currency. Where they drop from: "dropped by Possessed Monsters in your Maps" – This specifically refers to items that drop from monsters that are "possessed" What happens: They "have 5% chance to be converted to Thaumaturgic Dust" – This means for every eligible item that drops from a possessed monster in a map, there is a 5% probability that it will transform into Thaumaturgic Dust instead of remaining an item. Monster simply drop way more magic, rare and unique items than u think. |
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