Constant crashing and freezing
" Prety much this. Shader constantly maxed, low fps and disconnects... Shader cache in POE folder behaves normaly but I realized that in Nvidia folder, dedicated shader cache is growing like crazy. I cleared it, then try to play game for 1 hour. Basically spend the time loading town and lagging through same zone in act 8, since it always disconnected trying to progress... I came back to the nvidia shader cache and it has almost 6 GB of data in it. For some reason since 3.27 shader keeps going in a loop and constantly downloading unreasonable amount of data, draining all the performance as it does. |
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It's starting to become a lot more than before, dear GGG fix it pls
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