Playing maps to juice maps is just not a fun experience
" Thats is just shortsighted. You make these posts to give feedbakc and a wannabe comes and tells you paly sth, else. what are you doing int he feedback section. |
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"There's feedback and feedback. OP makes it sound like all they want is instant loot. There are many things to improve but this really sounds pretty incompatible with what the game aims to be. It's not a bad thing, but another game might really be a better idea. |
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" Sure but no reason to react like that. Say nothing or tell the person why his view is bad. |
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" Maybe I should clarify. I dont mind tough games at all. I also dont mind bad drop rates. Frankly, I never dropped something really worth while in this game and I dont care that much. But since a few levels, I need to organize maps that give more than 2% xp. I normally only play 3 maps in a row, which makes this tedious. Of course, casual gamers bad and so on. All I am asking is: Do we really need to play maps to be allowed to play maps that do something for us? Is this really the best solution for stretching out the endgame? I have a feeling this could be improved as an experience without making the progression faster. | |
Change your objectives from "leveling" to "farming", this should make things more obvious and straight forward and might eventually come the conclusion that you could create a new character.
Tech guy
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