poe1 in console is cooked

we are 10 hours behind do i have to say more wtf ggg
Last bumped on Jun 14, 2025, 7:43:11 AM
Not that it's great, but it's not like consoles are competing with PC anyway ??
yea but we want to play the game its so bad that we can only look
Sorry for your plight.

Hopefully this is fixed soon.

(If you were around Europe times, you would have been sleeping most of it anyway.)
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Sorry for your plight.

Hopefully this is fixed soon.

(If you were around Europe times, you would have been sleeping most of it anyway.)


PoE launch 22.00 last night here in Sweden (10 pm), so I did just that, went to sleep. Woke up early 07.00 am swedish time (3 hours ago) and game is not available...
Now it's supposed to be up in 4-14 hours and we all know it will be 14+ as we play on console. In about 5-6 hours I'm going to my friends to drink beer and go to a local musicfestival during the evening tonight. yay!!
So HOPEFULLY the bloody servers is up tomorrow morning when I wake up - Almost 48 hours after intended release of this league.

It's pretty obvious consolegamers are worth nothing for GGG. But buying supporterpacks works flawlessly, go figure...

:(
Why do console owners never, ever blame the right company for their situation?

It's not GGG's fault that Sony and MS have draconian update approval processes that prevent devs from having control over their own games.

I'm not saying you shouldn't be annoyed, I'm saying that you're complaining on the wrong website.
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Why do console owners never, ever blame the right company for their situation?

It's not GGG's fault that Sony and MS have draconian update approval processes that prevent devs from having control over their own games.

I'm not saying you shouldn't be annoyed, I'm saying that you're complaining on the wrong website.


The certification is to stop crap like Cyberpunk 2077 getting away with code that could brick the consoles. I'm glad they try it out before I play it. Better chance it actually *works*!

Edit: So NO, I'm actually at the RIGHT website.
Last edited by PaladinZeke#9011 on Jun 14, 2025, 4:17:07 AM
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Why do console owners never, ever blame the right company for their situation?

It's not GGG's fault that Sony and MS have draconian update approval processes that prevent devs from having control over their own games.

I'm not saying you shouldn't be annoyed, I'm saying that you're complaining on the wrong website.


The certification is to stop crap like Cyberpunk 2077 getting away with code that could brick the consoles. I'm glad they try it out before I play it. Better chance it actually *works*!


I'm not saying there's no reason for doing things that way, I'm simply pointing out that OP (among others) is raging at GGG for something that was not their decision.

It's like complaining to Disney because you went to see a movie and halfway through it, the theatre lost power.
Last edited by ARealLifeCaribbeanPirate#2605 on Jun 14, 2025, 4:19:43 AM
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I'm not saying there's no reason for doing things that way, I'm simply pointing out that OP (among others) is raging at GGG for something that was not their decision.


Fair enough, but GGG should have tested and submitted that in time for the release, not hours after the league start... (in my opinion).
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It's like complaining to Disney because you went to see a movie and halfway through it, the theatre lost power.


Not even same thing. GGG didn't check their console code and now you point finger at Sony and Micrsoft for having certificationprocesses to stop those kind of errors? Makes no sense to be honest!

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