Path of Exile: Secrets of the Atlas Item Filter Information

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xStyrosx#2024 wrote:
Item Class: Gems
Heavy Strike of Trarthus
Spectral Shield Throw of Trarthus
Spectral Throw of Trarthus
Storm Call of Trarthus
Blast Rain of Trarthus
Siege Ballista of Trarthus
Sunder of Trarthus
Wave of Conviction of Trarthus
Chain Hook of Trarthus
Spectral Helix of Trarthus
Bladefall of Trarthus
so this is full list of "new" skills... Cringe, I was actually thinking devs will add new skill, maybe even dex melee but instead list is just 90% range garbage as usually and skill actually are not even really new. Sad


I mean most of the new skills look great and should be fun to test out. The amount of content being delivered is far more important than having a bunch of new skills IMO and seems to be the general consensus of the player base.
It's good that you did for attention to add qol stuff which was asked century ago, but what's problem to make human relations ingame filters to make really decent qol, which deserve to exist. Why is this sh*t with filters? Why I can't turn off in my personal filter item just by rmb manually it?
Tier 16
Tower
Canyon
Crimson Township
Lighthouse

Canyon is good for farming, so the Orb of Horizon has good usage there. Crimson Township has a deadly-risky boss but is good for HH corrupted cards.
Crimson Temple nowhere to be seen...

Oh well... DC is an uglier alternative I guess.
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DanteTDH#7668 wrote:
Keep in mind GGG that unless you give map equivalent amounts of gold in Sanctum that Sanctum runners cannot participate in Kingsmarch trading on the same level as map runners.

Please do not forget to calculate that factor in when adjusting sanctum.


Sure they can, if they take a break from sanctum.
★ Forum Threads ★
★ Unlock Sandwraith Kill Tracker #3461595 ★
★ Deli Music Off #3450767 ★
★ Bestiary QOL #3380585 ★
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dado05#7047 wrote:
I was hoping for a cyclone variant..


I honestly wish I knew the point of posts like this.
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rrogan17#2926 wrote:
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xStyrosx#2024 wrote:
Item Class: Gems
Heavy Strike of Trarthus
Spectral Shield Throw of Trarthus
Spectral Throw of Trarthus
Storm Call of Trarthus
Blast Rain of Trarthus
Siege Ballista of Trarthus
Sunder of Trarthus
Wave of Conviction of Trarthus
Chain Hook of Trarthus
Spectral Helix of Trarthus
Bladefall of Trarthus
so this is full list of "new" skills... Cringe, I was actually thinking devs will add new skill, maybe even dex melee but instead list is just 90% range garbage as usually and skill actually are not even really new. Sad


I mean most of the new skills look great and should be fun to test out. The amount of content being delivered is far more important than having a bunch of new skills IMO and seems to be the general consensus of the player base.

few skills malee and only str sez a lot about current balance state, we are still in range meta and devs does nothing about it "you play with broken garbage skills like slams or boneshatter or you don't play at all". That's why they deleted splitting steel while skill is not even really melee
Harvest is trash league. Ty for deleting it :)
Sanctum nerf is fine I guess, but don't gut it. I personally think it was fine, a good alternative instead of doing heist/maps. Majority of complainers or the individuals who are glee about this nerf are party players. I will just hope after the changes it remains as a viable option.
ZanaMemory True
MemoryStrands > 74

I think....
t2 dunes t3 strand still here letsgo! at least canyon is ok t16s so whatewer

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