40% temporal chains. Who is making these decisions?
" Im pretty sure the devs are not testing their own changes on all maps. The change is honestly fine on most open Maps, but then Mire and Forge exist and the 40% you very hard its significanly harder to avoid the curses there. Its fucking stupid sorry devs, but get a grip on your fucking game. Right know im palying a map that has enfeeble and temporal chain at the same time. Honestly i prefer the 20% all the time than getting 40% for 20sec. Last edited by Alzucard#2422 on Jun 11, 2025, 7:31:59 AM
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I have nothing new to add but just want to throw my vote on the pile.
This change is ridiculous and frankly makes one wonder whether anyone involved in pushing it through has any love at all for the game they are making. Stubbornly ignoring feedback on these sort of matters and just keep slotting in more and more of their idea of 'meaningful' has been and will be what keeps driving people away People hate trials partly because of the insane debuffs they have to swallow and put up with for extended periods of time. "Awesome, let's place them into maps as well" It boggles the mind [url=http://ibb.co/WpDD8K6T][img]http://i.ibb.co/qF00q1dZ/1681807032435.jpg[/img][/url] Last edited by keppie#6373 on Jun 11, 2025, 8:26:01 AM
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Further supports my theory that they are leaving poe 2 bad right now to funnel everyone to poe 1 and we will likely see this cycle continue until a third game is thrown on the pile and they want to juggle everyone again.
None of these changes are in the interest of fun, game improvement, or even logical game design, these are strictly TIME WASTING SKINNER BOX mechanics. |
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temporal chains was garbage before patch and still is after patch , i was insta selling then to vendor before and do so now .
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