Corruption and patched items

It might be nice, when a patch buffs a unique, to be able to update that item to the new version even if it is corrupted.

Otherwise, it's frustrating when you've invested heavily in getting an ideal corruption only for a patch update to make the base unique better than your investment.

*eyes his suddenly deprecated Kaom*
Last bumped on Jun 13, 2025, 2:58:54 PM
don't vaal what you can't replace
The same situation happened with the old belts. And guess what, most of them were not corrupted. Still remaining with one useless modifier.

Gratz Devs you've done it again....
"
LeFlesh#9979 wrote:
don't vaal what you can't replace


That's just bad math.

If an item has X stats and you spend 100 divines getting X+20%, and then the next day the devs change the base stats to X+50%, you're legitimately telling me you wouldn't feel like someone had just wasted a truckload of your time?

The reason you can update uniques with divines is precisely to avoid that.

Corrupted uniques represent *more* investment, not *less.* The same principle should apply.

(I don't mean to sound heavily invested in this. It's Early Access, shit happens, I'm just pointing out a flaw in the update system, not actually intending to whine. As it happens, I *can* afford to replace it, but I bet that isn't true for most players.)
Last edited by MamanBrigitte#4184 on Jun 6, 2025, 1:29:44 AM
"

That's just bad math.

If an item has X stats and you spend 100 divines getting X+20%


That's just a false premise. You chose to Vaal for that 20%. Don't Vaal what you can't afford losing.
"
LeFlesh#9979 wrote:
"

That's just bad math.

If an item has X stats and you spend 100 divines getting X+20%


That's just a false premise. You chose to Vaal for that 20%. Don't Vaal what you can't afford losing.


Is the idea here that if you just keep repeating yourself with your fingers in your ears, eventually the framework of your argument will evolve on its own?

Let me know how that works out out for you.
The idea is that you willfully misrepresented what you did in order to garner sympathy for having to face the consequences of your own actions.
"
LeFlesh#9979 wrote:
The idea is that you willfully misrepresented what you did in order to garner sympathy for having to face the consequences of your own actions.


?

I willfully misrepresented what I did?

Consequences?

Dude, chill the fuck out.

There are no consequences. I have already replaced the Kaoms with an updated version. I'm not here to beg or whine, this is literally the feedback forum. I'm here providing feedback.

I misrepresented nothing. I have a corrupted Kaoms that was corrupted when Kaoms had 1000 base life.

A game update changed the base life of Kaoms to 1500.

Uncorrupted Kaoms can be updated using a divine.

Corrupted ones cannot.

In none of this has anything been misrepresented.

My feedback was that game updates are not part of the game. If you determine that an item should be better, change that item in the code, and offer players the ability to update their existing items to the new spec with a divine, you are saying a series of things.

1. The existing item should be better.
2. Players should not be unduly penalized for having the pre-buff version of the item in stock.
3. There should be some non-trivial cost to this, because otherwise the economy would fluctuate too dramatically when a bunch of trash items become good overnight.

All of those arguments apply equally to items that have been corrupted. Corruption is a risky investment *within* the game rules, so items that have been well-corrupted represent more, not less player investment in the item.

If the player investment in the uncorrupted versions are protected by divine updates, it logically follows that the same should apply to corrupted versions... not least because it is already possible to double-corrupt in several other ways.

Your argument appears to be that we should never corrupt items because the devs might change the code tomorrow night.

That argument is clearly [impolite word for incorrect]

But then, the fool here is me.

Talk to a [impolite word for you] and get an [removed by support]
Last edited by MamanBrigitte#4184 on Jun 13, 2025, 2:00:42 PM
Corruption is permanent and final. You misrepresent your position by conveniently ignoring that this is a core feature of the game and now come to the forums demanding changes despite the fact that you knowingly chose to use a Vaal (likely many times in order to get your desired +20%) and don't like that you will have to do it some more.

You seem far too invested in this. If you've already gone past the point of hurling insults to strangers on a forum, perhaps it is You that needs to chill.
It does feel bad when an old item is stuck with old stats/modifiers that have since been updated, so I understand where you're coming from. The statement of "you shouldn't have used a vaal orb on it" might be true, but it doesn't serve any purpose to point out other than to antagonize. It's basically like someone who drove to the grocery store on a Friday night to get some toothpaste and got in a car wreck because of a drunk driver. Then someone says "Well you shouldn't have gone out on Friday night when people are more likely to be drinking." Nothing productive comes out of that. It's a mute point because the "coulda, shoulda, woulda" mindset can be applied to literally everything we do in life.

Not to mention, the issue also carries over to non-corrupted items. As someone else stated already, old belts are left without the implicit charm slot modifiers. It's quite unfortunate.

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