Content Update 3.26.0 — Path of Exile: Secrets of the Atlas

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y3lw0rC#4020 wrote:
OMG, wtf did they do to the elemntalist's golem nodes.

Not only shit ton of increased golem effect is now lost but also in addition you will have to re-summon them yourself? That's like insanely annoying.

Just wtf changes... what exactly has to cover for such loses here, anyone can explain the bigger picture?



"Due to the latest balancing changes, we do not recommend playing this build anymore, as it does not meet the high standards we apply to our guides in terms of fun and performance. We are leaving it up as a reference and it might be revived in a later patch."

^This is what is written in poe-vault.com regarding golemancer build...^

Yeah, seems like nice changes.


wdym
First Mirror drop at t8 pier map in legacy league :D
Second Mirror drop at t16 promenade map in delirium league :D
Gods knows what happened in affliction league... :L
Last edited by Hucuchill#6974 on Jun 11, 2025, 4:45:39 PM
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what the fug happend to that"sanctuary of thought"ascendancy.1% mana recovery per second?Are you serious?


surely it's a typo.
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Halldorn#2509 wrote:
As a new playere took me a lot of time and effort to farm all the objects for the hexblast build and now you are telling me that the build is noe useless? Wow, nice, really...


Welcome to POE, kid.
o7 sanctum
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Sanctum Rewards Changes
The Sanctum room rewards which allow you to defer currency to the end of the Floor or End of the Sanctum now have a lower chance to contain high tier currency (like Divine Orbs) and on floor three those currency items no longer appear with stack sizes greater than one. The ease of completing Sanctum relative to the rewards is mismatched and this puts it more in line. We are intending to do a grander pass to the rewards and content of Sanctum in a future expansion where we will also be adding an exclusive reward to Sanctum to give it more identity instead of exclusively producing raw currency.


People made specific builds intended to make this easier, it was not "easy" for the majority of builds during progression.

Alltho a nerf is warranted, with this level of nerf you might aswell remove it from the game at this point, and give the original sin drop to new content.
Nice
KhaosVFL
Can you further details the nerf of the higher tier currency, "lower" is not a good wording, please give us a exect number thanks
Last edited by chau_hogker#3299 on Jun 11, 2025, 9:53:25 PM
Thank you for killing sanctum for no other reason than people crying. Only thing wrong about it was early sanctums dropping divines... But now you just had to kill it thanks... There goes hype for future
Just remove sanctum at this point. Please think about what you are doing before its too late....

Do any of you devs actually play early sanctum with trash gear if you say its easy???? There is like 3builds that can do early sanctums with low gear but its really hard.........

Please leave 83sanctums how they used to be or just remove sanctum. Its fine change for lower tier sanctums... Now we just end up with heist and only care about few extremely rare unique relics and nothing else matters... Have fun paying 3mirrors for original sin. Yes im salty and sad how did u know?

Fun is gone and sanctum never was even close to basic t17farming as in div/hour. Many t16 strats beat sanctum also so wtf is this???????
Last edited by juju#3413 on Jun 11, 2025, 10:38:33 PM
so no 2 stack size anymore for divs, does that mean sanctum raw divines are nerfed by literally half?

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