Path of Exile: Secrets of the Atlas Teasers
The breach change is cool.
What about legion and deli maps dropping many single splinters, harvest plots dropping 10/20 stacks of lifeforce, harbingers dropping tons of shard stacks? Cool change but i hope to see more of these too |
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Oh GGG i do hope Kingsmarch is removed. Its so annoying to keep it up and running, and its too powerful not to. It forces you to upgrade it and keep the farms/dust going for shipments, it makes you pickup dozens of useless otherwise items just for the dust, but you cant really ignore it as it is too good. If you miss a shipment, you are behind.
The only good thing about it was Fastus, which will be great if it goes core, but the town is awful. Not to mention recombinators... it literally removes all other crafting from the game and you end up alt spamming and smashing. I never liked them as a mechanic as they make everything else pointless as crafting method, not to mention again it makes you farm dust and gold. And if they are nerfed, they become useless, so in my personal opinion they should just be removed. |
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OMG 1:47 KINGSMARCH going to new league. OMG. Let's f*** LOGIN boiz!
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GGG farming huge W‘s. Keep up the amazing work. Very excited for todays reveal. I feel the same kinda excitement that I used to all those leagues. I pray you guys keep up the support for PoE 1, for it is your greatest creation (little wordplay here hehe).
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Great to see that we keep Kingsmarch.
As a SSF Ruthless player this is a decent way of gaining just enough to make tiny progress on endgame and not to big steps on early. only issue is switching in between hideout and kingsmarch its time consuming. Organizing your min max can stay within Kingsmarch but all other features such as Shipping/Fighting pirats/Extra map devices for map runners/ Rune smithing can all be setup in our hideout. What im looking for as a SSF Ruthless players and maybe also the regular players is a more integrated version from Kingsmarch into our regular hideout. Everything that is done for min max or personalization can stay in Kingsmarch : -Buying new workers -Setting up your workers -change your workers on farm -change your workers on blacksmith -change your workers on sailing -change your workers on mining -change your crops from corn to pumpkin -change your blacksmith from ore X to ore Y or Z -change your mining from ore X to ore Y or Z Everything that you execute such as Shipping/Rune Smithing/Map runners i would like to see within my own hideout so we spend less time IN kingsmarch. PS. everything is only unlocked for the hideout when the requirements are met within kingsmarch. Last edited by Kaasiejj#9096 on Jun 5, 2025, 6:04:07 AM
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" Remember a few things. Kingsmarch will now be an option like Delve, Heist, and the rest of the content, so you don’t have to do it if you don’t want to. Probably, they will rebalance/change/nerf some mechanics and the way mirror shards are earned, so they won’t let you get as many as now. The second thing is that the new league mechanic is supposed to not compete with the new one, so they must do something to keep players engaged in the new league while treating Kingsmarch as an optional activity in the game (doing dust and all Sims-like activities). |
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Really wish Kingsmarch was just deleted. It's just a massive time sink that once setup generates essentially free loot and currency with it rewarding constantly being online to keep receiving and sending ships. It isn't fun and isn't engaging.
Only Faustus should stay, Kingsmarch as a mechanic didn't add anything worthwhile to the game or gameplay but instead added a chore that almost feels necessary to setup and run since unlike the other optional side content that you make and commit a character to running those systems Kingsmarch will continue to pay out while you are online doing other content as long as it's fed gold constantly since it's an online upkeep system. The fact the most optimal way to play a league would be to setup Kingsmarch despite it not being a fun or engaging mechanic due to it's payout feels extremely bad. (Even more so if they nerf it because either it's too worth it to not set it up for the free loot or it's completely worthless and no one touches it. For a online check in system that gives free loot there's no inbetween for it.) Also really hoping that despite the league name the devs don't completely scrap the current player agency driven end game system for some mind numbingly rng tedium system like what phrecia and poe2 had/have. Changing stuff up or adding to the current system would be cool but that end game system has been the best part of the game since it was introduced. |
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" They confirmed that at least Elder/Shaper/Maven are staying. I'm pretty sure it's an expansion of endgame atlas, not complete rework of it |
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[/quote]
Remember a few things. Kingsmarch will now be an option like Delve, Heist, and the rest of the content, so you don’t have to do it if you don’t want to. Probably, they will rebalance/change/nerf some mechanics and the way mirror shards are earned, so they won’t let you get as many as now. The second thing is that the new league mechanic is supposed to not compete with the new one, so they must do something to keep players engaged in the new league while treating Kingsmarch as an optional activity in the game (doing dust and all Sims-like activities).[/quote] 1) I fully agree on the balance on Kingsmarch and the mirror shards for the regular game. But as a SSF Kingsmarch RUTHLESS you didnt get such stuff in the 1st place. Everything was allready devided by 3 of even more. Let alone mirror shards pop up in your shipping lmao. 2) Its not about competing its about QoL from the benefits you get form Kingsmarch. As we all assume that the new update is about HIGH END ENGAME therefore we need efficiency if we want to be doing everything. So there for i say we can be doing everything if everything is efficient. What is at the moment the most time-consuming thing from Kingsmarch. The switching in between hideout and kingsmarch and not beeing able to control al of kingsmarch from within your hideout. 3) you forget that not everyone in this game is a 9 hours+ daily grinder. SO therefore, a Kingsmarch is a great way for players that are playing half or less then half the hours. In that way we all can have fun. In the endgame we earn way more then you can receive from Kingsmarch so therefor you dont even need to be dealing with kingsmarch otherthen ship once in a week. Last edited by Kaasiejj#9096 on Jun 5, 2025, 7:24:11 AM
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Can you also add as an option in the... well, options something like auto pick up for scrolls of TELE and ID? It's very annoying to pick them up in maps and somehow I'm in constant need of these early :D
Also, the currencies like shards are quite annoying especially in juiced harbinger encounters... Can we have an option of some sort of a vacuum type pick-up for shards? I mean you can spend some time picking them up or just pass them by, but it would be nice if some "more annoying currencies" would be easier to pick up instead of digging through the trash can of a text when pressing alt. New mute system is terrible - no trade...
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