Upcoming Plans for Patch 0.2.1

Who cares about all of this if the game forces you to have double rarity of every single gear piece thats very expensive, otherwise enjoy no drops.
I dislike rarity so much im almost quitting poe2. GGG.
I have 2k life 1k es and 50% evasion. Literally every single shot/hit by azmerie hunted Geonor one shots me. Yes, I am not super tanky but I think thats a bit overtuned.

On general grounds, when will you fix the defences ? Es will be perma meta now ?
I am seeing ES stacked builds tanking would be one shots from boss fights. This kind of disparity is really demoralizing for players who try to do something new off meta.
Last edited by Taqu3#7456 on May 22, 2025, 1:07:38 AM
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Jovianyn#1290 wrote:
All the changes are good, but NOTHING done about balancing and build diversity.
Game is dead, because only have couple of really fun and powerful builds. Why should anyone play something not LS?

Buff every other skill! Let people discover and play something new!
As an example how you ruin some interesting skills: i loved concoctions with pathfinder. Yes, it should work only with empty hand, not bows, and you fixed that in 0.2. But why the hell you also raised charges consumed, not adjusted base damage to be a bit higher? You deleted whole ascendancy for thousands of players by doing so. And it's only one example of incompetency and stupidity of those who do such things and works on development, tests.

PoE 2 state now, looking at charts, is very bad. It's sad. And 0.2.1 is so damn tiny patch, that changes nothing important, adds nothing really interesting (skills, new build possibilities). You only get less people playing with it. Bad work.


I vouch for this but I don't see this happening at all.
I imagined they'll do such a thing when all the classes is out and maybe only then we may see 'diversity', but right now there's nothing else to play outside of LS, at least if you want to run all content.

The EA turn out to be a horrible experience so far, without the other classes we can only play ONE F build, and there is no way in hell the metric is based on a single playable build...


Every single class should be able to run all content with at least one build.
if the dev team is catering to streamers the game is doomed.
Working class aka Casuals.
Gaming since 1990.
Make Chaos DMG Great AGain.
Dude the Game is DYING! What do you people not understand? People want to feel powerful and enjoy a game and have FUN! not mindlessly grind for 1000s of hours to never see a mirror. This game will die if they don't fix loot and crafting. Point Blank Period.
This a good update, GGG.

The alternative solution for the tiering thing would've been to just add a "/X" at the end of the currently displayed tier, where X is the max tier available for that modifier. That way the number would still be intuitively going up, the power relative to the maximum power would still be immediately apparent, and the issue you had mentioned about potentially adding higher tiers later wouldn't create a back-end technical problem to work through.
well better late than never i guess. but for some of us it might still be never. Lag and latency issues make the game unplayable. i slogged through lag for 500 hours in the previous season but this season have only played for 100 hrs and i have been less and less inclined to play solely because of lag.

Please don't wait for the last to sort the server issues and make lag situation better. All the loot in the world isn't worth anything if game is unplayable.
Last edited by commonsensei#0217 on May 22, 2025, 1:07:30 AM
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A huge request has been that we invert the display of "Tier X" on items when using advanced item display. This is so that you can immediately identify if a modifier is the best it can be on an item. This is more for advanced and Endgame players, but is very important to being able to quickly assess the true power of an item or if it's an appropriate crafting base. We are swapping this back to work the same way as Path of Exile 1.


W
COOl
No wisp changes, no tower changes, no skill changes... you are still completely out of touch whats going on in ypur game.
I love all the last patches, nice changes, good direction.
I would appreciate also some focus on bug removal, so that the stuff that is already in the game can be used :)

Kind Regards

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