Steam reviews will even out again like poe 1 and ggg will learn nothing

Just like back when we made poe 1's reviews mostly negative because of bad changes, gaslighting and lies and they acted like they cared for a month until the majority of negative reviews fell off. However the main review % stayed high from a decade of reviews from people that haven't played the game in years kept it positive, so will poe 2.

we had a chance to bring the poe 2 main review down below 70% but there's still reviews from launch from simps and shills saying the login screen is better than poe 1. meanwhile current people leaving recommend scores while saying only negative things about the game? bots? ggg made accounts?

It kind of seems like steam is helping them. or steames review scores are just worse than rotten tomatoes.


I only make this post because once the scores even out ggg will go back to the old ways just like with poe 1. sure they do act like they listen and make some changes ( not what needs to be done ) in the moment, but long term it never works out for us. but if we got that long term score down maybe they'd actually care.
Last bumped on May 9, 2025, 4:13:22 AM
Do you really think that those people from Diablo 4 who came can know what makes ARPG good? Just go read what those people with PoE2 launch badge how to say.

On Probation Any%
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Dxt44#4050 wrote:
Do you really think that those people from Diablo 4 who came can know what makes ARPG good? Just go read what those people with PoE2 launch badge how to say.



I'm not even going to pretend to know what the point of your reply was.
"
"
Dxt44#4050 wrote:
Do you really think that those people from Diablo 4 who came can know what makes ARPG good? Just go read what those people with PoE2 launch badge how to say.



I'm not even going to pretend to know what the point of your reply was.


Deflection 101. Make the conversation about something else.
I poop, therefore I am.
Currently, there are many bad reviews about poe2 on steam is because I think that many players are telling lies and spreading misinformation because these players want poe2 to be like poe1.

These players want the loot drops in poe2 to be like the loot explosion in poe1.

These players want the zoom zoom playstyle of poe1.

These players are not happy because their build in poe2 have been nerfed in patch 0.2.

My thinking is that the Jonathan team now is simply better than the Chris Wilson team in the past.

At least Jonathan has the guts to follow his vision to make poe2 different than poe1.

If you look at Chris in the past, I am putting all the blame on Chris for all the bad things that poe1 has. The loot explosion is bad and the entire blame should go to Chris for allowing this to happen.

I remember very clearly many years ago when poe1 is in beta, Chris actually tried to scale down the loot drop. Then some players complained that they do not feel satisfied with the loot drop when they killed Mervel (the act one boss).

Immediately within one or two days, Chris revert the "less loot drop" to "more loot drop". It was disappointing to me because during that that time, Chris could have double down on what he is doing and then we will not have the loot explosion that we are seeing now in poe1.

All of you please take a look at last epoch. Please take a big look. Please take a hard look. Please look harder at the steam charts of last epoch.

As I am typing now on the keyboard, last epoch steamchart numbers is 24622.

poe2 steamchart numbers is 51212. (and this is not including the numbers from standalone client)

Now last epoch numbers have drop so much so that poe2 numbers is simply double that of last epoch!

Why is people leaving last epoch when the reviews of last epoch are so good?

Because last epoch is trying to be like poe1 and this is causing last epoch to be digging its own graveyard. This is as simple as that.

You look at the loot explosion of last epoch. It is as bad as poe1.

You look at the gameplay of last epoch. It is so easy to play and so easy to level up.

People lost interest in last epoch simply because when things are TOO MUCH and things are TOO EASY, there is no value and there is zero value!

When you just press one button and things drop from the sky, and you get things that are easy, cheap, free, people simply lose interest easily and just move on to other things.

That is why I have said many times that poe2 should walk its own path and should not follow in the same foot steps of poe1.
34pre98qua
Last edited by stkmro#2432 on May 7, 2025, 4:07:50 PM
The Steam reviews are well deserved.
One of those bad reviews is mine, wondering why?

- 7800x3d paired with 4080 Super barely handles 144fps even with DLSS enabled.

- EU servers are trash. You are fine in hideout but when you start to map your ping ramps from 20-30ms to 150ms the moment you hit a mob. Why? Probably crap sever<->client communication.

- What they fix on release or a previous league gets automatically broken on the next one, it's like they are making the server/client files from scratch. The first example I can give is the shitty sticky targeting they have probably for console players.. as a monk - I cast my Tempest Bell and instead of hitting the bell (where my cursor literally is at) - the character attacks nearby mobs. The second one is the positioning, my cursor is on my character and instead the bell spawning on me (or at least neraby) it can spawn on the top of the f..n wall off map. Those two were fixed in the previous league - now? guess what! haha

- non-existing quality assurance team

- mobs killing you off-screen, or shooting a beam that's larger than 3x1440p screens, which you cannot avoid even behind a wall (still not fixed fyi)

- The "Vision", which was released. Again, untested. White mobs oneshotting you, your damage is nerfed to the ground.


.. and the list goes on and on.. yes, it's early access, yes, it's normal for such things to happen.. what is not normal is to have the same set of bugs introduced in 0.1, fixed to be introduced once more in 0.2.. that just proves they don't test shit before pushing to live.. if that "trend" continues the game will be dead on arrival.

And no, I don't play Diablo or the alternative (don't remember it's name) that's getting spammed here and there. I have played only PoE2 with my colleagues in my free time. Yes, well above 700 hours spent (as of Steam).
Last edited by FALL1N#6024 on May 7, 2025, 4:45:12 PM
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stkmro#2432 wrote:
Currently, there are many bad reviews about poe2 on steam is because I think that many players are telling lies and spreading misinformation because these players want poe2 to be like poe1.



Look. IDK if you REALLY believe this or you're just repeating what your favorite poe 2 shill says. and i can't take anything after this seriously

Have you READ the reviews? The positive ones are basically " i like ggg so poe 2 good" or still from the original launch " d4 bad even tho i've been in log in screen for 14 hours" . while negative give actual reasons and NONE OF THEM mention poe 1.

maybe people do want the game to... actually feel good to play, and poe 1 is their reference point, but that doesn't mean they want the game to be poe 1. maybe they like d2 or d4 or lost ark more.

sure some people will lie because of many reasons positively or negatively. but to dismiss critism over a bad game because of poe 1 is just disingenuous or you're lying to yourself to make yourself feel better about poe 2.

poe 2 is just a bad game from the very ground up. not because of low drop rates but because ggg did not do a good job.

as a poe 1 enjoyer, i wouldn't care if poe 2 did well. in fact, if it did, maybe poe 1 wouldn't have had to wait so long for updates.

idc about poe 2 numbers btw. it's overran by bots and poe 2 players are like 90% on steam unlikde poe 1 where it's 70%
Last edited by RevertHarvest#4002 on May 7, 2025, 7:44:38 PM
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I only make this post because once the scores even out ggg will go back to the old ways


Guy GGG never changed their ways and never had any reason to because they're fully aware that the majority of negative steam reviews came from ride-or-die PoE1 players who were upset about their decision to reallocate the studio's development resources. They probably knew this was going to happen and at the end of the day it literally makes no difference because they made more than enough money on the launch to fund the remainder of development AND to market the game once they're close to 1.0 release.

"
as a poe 1 enjoyer, i wouldn't care if poe 2 did well. in fact, if it did, maybe poe 1 wouldn't have had to wait so long for updates.


Guy, the reason they diverted resources away from PoE1 is precisely because PoE2 was a much larger success than they anticipated.

I loved PoE1 but guy you've got to let it go. If PoE2 isn't the game for you that's absolutely fine but I really hope you're not hanging a lot of emotional currency on the failure of PoE2 because there is very little question at this point that it is going to surpass expectations in pretty much every way but especially financially. No shot Tencent would have approved them making the decision they did about PoE1 if they weren't sure PoE2 was a sure thing.
Last edited by Kerchunk#7797 on May 7, 2025, 10:19:57 PM
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Kerchunk#7797 wrote:

Guy, the reason they diverted resources away from PoE1 is precisely because PoE2 was a much larger success than they anticipated.


Resources were diverted away from PoE 1 long before PoE 2 was released. If there is concern for precision (as there seems to be), feel free to contemplate the validity of your assertion alongside that fact, with consideration for the interwoven elements of motive, causality, and chronology.

On another topic: One of the glories of PoE 1 is that it simply does not need much (if anything) more, in terms of core content, to remain extremely entertaining. It is essentially a finished product. One of the development mistakes has been to ignore an important rule: If it is not broken, don't "fix" it... Mostly, what PoE 1 needs, and what it has needed for the past few years, are not ham-fisted, sweeping changes, but rather fine tuning of core functions alongside occasional, modest cycling through skill changes (meta shifts) to keep things interesting to regular players (and, of course, league resets). Simple, competent modifications and visual makeovers can be enough to keep things interesting. But, take that with a grain of salt, since this is coming from a long-gamer (enjoyer of Standard league) who prefers the gaming objective of a gradual approach to perfection when compared with the chaos of the frequent birth/death cycles of league play. From this perspective, a handful of skilled staff members can probably keep PoE 1 humming along just fine.

---

Last edited by MoonPeace#1394 on May 8, 2025, 2:23:32 AM
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Kerchunk#7797 wrote:


Guy, the reason they diverted resources away from PoE1 is precisely because PoE2 was a much larger success than they anticipated.


they (ggg) literally said it was a dumpster fire

GGG and tencent were expecting at least 1 million to be on steam for "ea" launch and they couldn't even beat pubg on an average day or marvel rivals that no one even knew was coming out that day, lol. POE 2 is an objective failure. and their "sales" for poe 2 literally came from poe 1 supporter packs and they scummily use poe 1 sales to count towards poe 2 key sales hahahahaha. and they had to say "poe 2 codes activated" instead of "sold" because they handed out so many thousands and so did people that bought the packs.

[Removed by Support] and it has nothing to do with poe 1 except what that they've used poe 1 as a testing ground over the last decade and removed or ruined many features of it that they never fixed. other than that poe 2 discussion is about poe 2 and you can't gas light us like ggg and youtubers try to to make us think it is.

[Removed by Support]
Last edited by Ayelen_GGG#0000 on May 8, 2025, 6:58:42 PM

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