Path of Exile 2: Dawn of the Hunt Stats Snapshot

I don't know why GGG posted this?? 19 pages of comments — 90% of them are negative. 30% talk about what could be improved and how. 40% describe what makes the game unpleasant. The rest (around 30%) are just venting.

Why did GGG even post this??
i hope they read all of them.
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ZSwarog#4813 wrote:
I don't know why GGG posted this?? 19 pages of comments — 90% of them are negative. 30% talk about what could be improved and how. 40% describe what makes the game unpleasant. The rest (around 30%) are just venting.

Why did GGG even post this??
i hope they read all of them.


Data is exactly what they should share with us. Without it we are guessing.

The most important data I'd like to see is maximum dps per skill gem per character level per ascension.

GGG has this (from player characters), and it should be the primary data used for balancing.

The exact numbers don't really matter, but their relation to each other is the beef.
Last edited by Legioona#1076 on May 8, 2025, 9:47:22 AM
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Last edited by Legioona#1076 on May 8, 2025, 9:47:10 AM
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Legioona#1076 wrote:
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ZSwarog#4813 wrote:
I don't know why GGG posted this?? 19 pages of comments — 90% of them are negative. 30% talk about what could be improved and how. 40% describe what makes the game unpleasant. The rest (around 30%) are just venting.

Why did GGG even post this??
i hope they read all of them.


Data is exactly what they should share with us. Without it we are guessing.

The most important data I'd like to see is maximum dps per skill gem per character level per ascension.

GGG has this (from player characters), and it should be the primary data used for balancing.

The exact numbers don't really matter, but their relation to each other is the beef.


What data?? Gold spent??? Number of deaths??
The only useful information this post provides is the fact that people mostly play three classes. And it's not the classes' fault, but rather the fact that they work with LS or are in any way playable.
If these classes get nerfed in version 0.3...
Better not say what will happen.
None of the data in this post is in any way useful to anyone.
"
ZSwarog#4813 wrote:
"
Legioona#1076 wrote:
"
ZSwarog#4813 wrote:
I don't know why GGG posted this?? 19 pages of comments — 90% of them are negative. 30% talk about what could be improved and how. 40% describe what makes the game unpleasant. The rest (around 30%) are just venting.

Why did GGG even post this??
i hope they read all of them.


Data is exactly what they should share with us. Without it we are guessing.

The most important data I'd like to see is maximum dps per skill gem per character level per ascension.

GGG has this (from player characters), and it should be the primary data used for balancing.

The exact numbers don't really matter, but their relation to each other is the beef.


What data?? Gold spent??? Number of deaths??
The only useful information this post provides is the fact that people mostly play three classes. And it's not the classes' fault, but rather the fact that they work with LS or are in any way playable.
If these classes get nerfed in version 0.3...
Better not say what will happen.
None of the data in this post is in any way useful to anyone.


So you're saying the proof of the fact there is little build diversity is not useful to anyone?

Without that data, the fanboys could say that LS is not the only game in town.

So, we'd end up guessing why the playercount is going down.
In 0.1 14.5 million total death over week. ≈ 45 million over 3 weeks.
In 0.2 185,961,090 total death over 3 weeks.
Moving towards success.)) A very fun game for the mobs, but unfortunately not for the players.)
I would have preferred a positive, hopeful message about a bright, near future rather than this arrogant one.
There are many positive things to remember about this game, but 0.2 will remain a stain.
I hope that 0.3 will arrive very soon and take into account all the player feedback.
Personally, I've stopped playing atm, but I'm keeping a close eye on the next update.
What do these stats even mean? If someone hates this patch, no argument will change their mind. I already quit PoE2, but I still check the forums whenever a new patch drops, just in case they revert the changes. Thanks, but no thanks.

The nerfs destroyed key skills and wrecked loot. The game’s objectively worse now. Congrats, GGG, if you hit your player count target, great. But this design only appeals to a very specific niche of players. Not for me.
Last edited by xfinish#7969 on May 8, 2025, 3:02:31 PM
I'd be interested in stats such as how many players in total have played, how many have completed each act and how many have made it to maps with a breakdown of how many maps played.
Nice. thanks for the stats
"All that fancy sword swinging when all you need is one good stab."

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