Item Changes in Path of Exile 2
Great update and timing, as I just started my HCSSF journey having a blast
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"much higher chance to drop Rare currency instead of Magic currency"
So when are these magic currencies being added to the game? LOL |
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too late
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Good changes.
Please just remember why you made them in the first place and don’t undue all of them in 0.3 like we did going from 0.1 to 0.2 |
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Whats the feedback, guys? Having run a few endgame t15 maps with pretty much everything in them I have yet to find a noticeable difference in loot.
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" Do you really not look at the state of game? Due to severe issues, the game has been rolled back to the old patch and GGG will make a new attempt tomorrow, friday. |
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On the surface, the loot changes are a good start despite the fact that its a band-aid fix. This doesn't address the rest of the issues plaguing the game.
Just to name a few.... -Fun. GGG nerfed the @#$% out of everything. There is no power fantasy in the game anymore. I don't feel more powerful in T15 maps than I did at level 1. -Gameplay is too damn slow. Everything is a horrendous slog. Paint dries faster than the current speed of gameplay. -Meaningful combat? This is complete and utter BS and an epic failure. This vision of meaningful slow combat has no business being in an ARPG. Combos and dodge roll need to be removed. They are not fun mechanics. This is not a fun play style, and this destroys the power fantasy of an ARPG. -Player agency is virtually non-existent. Let the players decide how they want to play the game. -Build diversity is non-existent. -Broken and unbalanced monster mechanics galore throughout the game. -Ascendency trial are not fun, and take way too long to do. Even if you removed the horrible RNG that bricks builds they still wouldn't be fun to play. -Horrible end game mechanics. The game shouldn't feel like a 2nd, 3rd or 4th job. We waste more time preparing things and doing chores in the endgame just to attempt to do the things that we want to do than actually doing what we want to do. -Horrible map design and layouts. -Trade issues that GGG refuses to do anything about. -Horrible crafting system. It's not crafting. It's a slot machine. -Too many things throughout the game are tied to horrible RNG. Seriously, I'll have better luck gambling with real money in a Las Vegas casino than I ever will in game. Last edited by Renegade_Archer#1313 on May 1, 2025, 8:43:39 AM
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Are breach splinters still dropping 1 by 1? Can we not get them all in a full stack by players feet when the breach closes? Also... we should've never needed this patch to begin with. GGG stop mocking people's time by messing with the rewards we get from monsters.
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Even though i feel the patch is in the right direction, this feels like a desperate attempt to artificially fix things without fixing the real problems.
I don't see how it took you guys 6 months to realize loot was bad, because it seemed you were happy on the difficulty and pace of the game when you started EA. Either you want us to have loot and power in the game or you don't. And from the interviews at least to me its clear you don't, but now are desperate to fix stuff before people are leaving and complaining. Now to my last rant, there needs to be a little less RNG on loot (maybe less tiers , or better tiers be less rare or make some forced pairing. If loot is not a little more intelligent we will simply either have lots of useless yellows filling our inventories too much or we will simply filter bad bases to avoid going back and forth from maps and complain there is no loot. And currency is not a solution, if you inject lots more currency we will simply have inflation and be in the same point we are now. To me GGG simply is lost and needs to work on the fundamentals. Game is gorgeous , it feels great in many places, but its soulless and empty , and thats a lack of clarity on what kind of game you are making , and simply prematurely launched something unbaked. |
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" No, I don't keep up with everything, and I don't have to either, it's just a game. I assume what you say is true, otherwise this patch would be pretty disappointing. |
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