Respeccing Ascendancy Classes And More

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rnm410#7152 wrote:

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Redoing an Ascendancy Trial allows you to respec which Ascendancy Class you have chosen at the Ascension device, but only if the Trial would grant you the number of points you already have.

I don't really understand this one, can someone explain?



If you have done the first trial for 2 points and realize you messed up and want to respect, first unspec your ascendancy points using gold then redo the trial which awards 2 points.4 point trial for 4 points.... Etc.


Fairly sure it said, you can open the menu and unspec in front of the ALTAR inside the test?
Did i understand that wrong? meaning if you have 4 points.. you can also do trial that would give you points 3,4 points. And use your skills while doing it?

Or did i read wrong?

"In order to respec your Ascendancy class, you must have zero points allocated in it, but you can now open the Respec window at Balbala or the Trialmaster who are standing next to the Ascension device."

Edit: also seems others already wrote this above, sorry for spam.
Last edited by TheSakkeus#6890 on Apr 12, 2025, 1:54:03 AM
"

Fairly sure it said, you can open the menu and unspec in front of the ALTAR inside the test?
Did i understand that wrong? meaning if you have 4 points.. you can also do trial that would give you points 3,4 points. And use your skills while doing it?

Or did i read wrong?


Do the trial (lets say - 2 points)
Play and realise you messed up
Do the trial (for 2 points again)
respec at balbala or trialmaster close to altar
Use altar to pick your poison again
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"

Fairly sure it said, you can open the menu and unspec in front of the ALTAR inside the test?
Did i understand that wrong? meaning if you have 4 points.. you can also do trial that would give you points 3,4 points. And use your skills while doing it?

Or did i read wrong?


Do the trial (lets say - 2 points)
Play and realise you messed up
Do the trial (for 2 points again)
respec at balbala or trialmaster close to altar
Use altar to pick your poison again


Thanks. my adhd brain was too stupid the comments before to see it was already answered.

Thank you for comment anyway friend.
Totems still getting 1-shot by mobs 10 levels lower than me. lol
Great work guys! You've been making some needed changes recently and it's given me faith in you again, please keep it up!
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Thanks. my adhd brain was too stupid the comments before to see it was already answered.

Thank you for comment anyway friend.


No worries amigo :>



GGG, our favourite boss is still acting funny as hell, now he can grow up too.
Fun, but difficult to see what he's doing up there in the clouds

Last edited by WeaverDuck#7380 on Apr 12, 2025, 2:13:52 AM
FFS fix the spectre bug. One of the most anticipated skill additions and you're just letting it stay bugged after hundreds of people including 2 of the biggest streamers in the world continue to complain about it.
I really enjoy the game now.
Still wait for boiling blood-herald of blood fix, but at least the game is playeble now
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While I do honestly appreciate that GGG is making changes to fix problems and solve complaints, it’s also important to remember that GGG implemented several of the things that had to be fixed or changed. I bailed on this season because the game simply was not fun. I’m not one of the people that thought it was too hard or struggled with the bosses. Most of my deaths occurred because I was so bored I was watching TV while playing and not paying attention to the game. It was a miserable miserable experience. I won’t go to a job I hate, so I definitely am not going to dedicate my free time or money to a game I don’t enjoy. I’ll be back for the .3 patch. Keep up the efforts.


You never said why you weren't having fun, that doesn't help solve the problem. What is not fun about the game?
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The adding in always automatically displaying rare monsters on the map was a major mis-step imho.
Completely lost immersion for me, the 'map exploration' factor is lost, No need to explore 'certain parts of the map' or having 'chance encounters' when you run into a wall of npcs with a 'surprise' rare.
I understand people having issues finding a rare. But showing all objectives from map loading isn't the answer, there has to be a more elegant solution to this.


+1


+1. Hide the minimap spoilers and let us explore!

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