0.2.0e Hotfix 2

please bugfix Skeleton Mages not using the new Arc that was changed in the new patch.
could you please fix these disconnects? thanks
Tomorrow we might see 0.2.0e Hotfix 3

Fixed a bug that Volatile Power was able to be stacked infinitely to oneshot any boss. Now its maximum stack is limited to 25, cause you are not able to use empowered skills frequently usually and taking a huge 1-hit damage could be dangerous for most builds.
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geddyy#6184 wrote:
they also removed the effect on death of monsters when they are specters (it was fun to try things with minion instability+infernal legion). And huge nerf of the gem "last gasp" now the reviving count start at the end of the 4 second invulnerability and not at the start. Rly why nerfing builds that aren't even effective.


Devs hate fun apparently
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Last edited by RDeschain#2348 on May 1, 2025, 3:27:43 AM
Still crashing guys...
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You shouldn't be easily influenced by others。I think poe2 0.2 is very interesting。
for example:
It's interesting to find rare-monster following Azmerian wisp。
so,why show the rare monster on the map?It lose the feeling of exploration!
that's very important of a game!but now,It's boring!

I heard that some people don't like that we must kill all rare-monster!I think the key to this matter is not to finding the rare-monsters!
for example:
we need to find something when us use the Essence Scarab、Bestiary Scarab、Legion Scarab、Harbinger Scarab and so on。
But now,It's boring when I go into the map。I find them like a robot。


This is a very emotional statement,I have already explained it in page 8 of 0.2.0h Restart Patch Notes

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