0.10.8 Patch Notes
Been trying to get maps out of the Scribe’s Rack but no luck so far.
Now its completely vanished from the catacombs, must have abused it XD |
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Once again....AWESOME work people. Keep it up !!!!!!!!!!!!!!
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" My friend you speak the truth, i have exactly the same problem as you. The map drop rate is so low and i'm sick and tired of farming on Docks and get if i'm lucky a few low level maps. You just can't advance forward. |
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" they just improved map drops, gave u new 66+ free zones to play in. also, maps are farmed in maps. and they can be bought for pebbles, especially 66 ones. try to do it right instead waste 6+ hours on docks farming them. A stranger like no otherther,
Faced the wall of the Umbra, @Yastro |
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All these changes just promote play for imbreds and not as you call "hardcore" players or as I call players with brains who actually do not need other people to write guides for them.
So u changed the something that didnt need any change at all? I have like 30x 66lvl map in my inventory and I am selling like 15x 66lvl map every week because else I would just have full stash of that piee of shit. there is no way how one can just run out of the 66lvl maps because the problem in map system is not the amount of map drops but the actual level of map drops... I am actually keeping a record of my last map runs and here are the results: 69x MAP (all 71lvl or above!!! not low junks)altogether it yielded me 111map drops!!!! but why am I unhappy? because more than half of the 111 dropped maps were 3 lvls and lower behind the map run (71lvl map dropped 66/68, 73lvl map dropped 66 etc) and once you have to progress years and years to some level and you finally get lets say 10x 73lvl map the real outcome is that u get at best 2x 74lvl out of it and rest just trash low lvl garbage and you can go again and again repeat boring cirle of fail once u GRIND hard you drop and can enjoy 77lvl map (that you are an idiot if you run it instead of selling it because it will never give you drops worth of 5exalts unless you are extremelly lucky which will happen only once in a 100runs and if you sold that map 100x you would get 500exalts which is again much much more profitable) after that if you are lucky you may repeat the 77 or 76lvl map for few more times if you get the luck to drop more of them but sooner or later the 77lvl map will drop you 66/67 and thats it, the whole process starts again and you have to spend one month of your life in 66maps farming up the currency (im talking now about 10-20exalts worth of currency not few alchemy orbs) and slowly progressing up to play another 2hours in high MAPS and then lose all again. While this is a problem even for a group play, this problem is 100x more significant for solo play where it is currently unplayable due to the fact that it is way too expensive to pay for it alone solution??: you are playing solo game: the map can yield another map drop at the same rate as now (depending on quantity rolled on map) but it will be restricted to only yield maps that are either -3 to +2 levels (74lvl map could drop maps from 71lvl to 76only and no god damn 66-67's etc) you are playing group game:the map can yield another map drop at the same rate as now (depending on quantity rolled on map) but it will be restricted to only yield maps that are either -5 to +2 levels (74lvl map could drop maps from 69lvl to 76only and no god damn 66-67's etc) both game styles would benefit from the change while it would reduce (only reduce and not remove)the incredible GAP that causes HUGE HUGE HUGE discrimination of solo play IGN: AnnoyedGrunt
Characters: ImmortalCheese lvl 87 - Marauder |
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" I love how fools like you give advice while they have never even tried to play a real end game yet... that is exactly why GGG are not doing anything about that, because retards like you show up and say that somebody is wrong while they do not even have any clue what is the real topic and point hidden behind that, running 66lvl maps or 70lvl maps or 73lvl maps or 76/77lvl maps is as different as is normal/cruel/merciless difficultu so please stfu about your smart ass ideas of how to run 66lvl maps IGN: AnnoyedGrunt Characters: ImmortalCheese lvl 87 - Marauder Last edited by AnnoyedGrunt#0555 on May 10, 2013, 8:50:17 AM
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" i think 95%-99% of high lv player that already craft hundred of map will agree, me included |
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" say wut ? can you translate that for me please, except the retard part A stranger like no otherther,
Faced the wall of the Umbra, @Yastro |
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keep things civil, and do not attack other players.
"the premier Action RPG for hardcore gamers."
-GGG Happy hunting/fishing |
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wittgenstein, has there been any complains about sound issues after new patch ?
cause i dont see them here. my issue is that every dialogue between npc`s and me feel muted and much more silent then before the patch. also some one liners like when you run out of inventory or mana got same issue. i turned up the dialogue slider to 100% so its not that, and it was workin fine before the patch. other sounds are ok. A stranger like no otherther,
Faced the wall of the Umbra, @Yastro |
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