Further Changes From Today

thanks Zizaran, cheers
"
Nerf boss hp across the board by 30%. Its such as slog to fight bosses, I allready killed them all like 14x and I am starting to hate them.


Sounds to me they should buff bosses if you're killing them so easily. Bosses should take 4-8min to deal with, at least. Depending on the boss. Anything under 1min is too easy and too quick and your build is broken.

"
Why is so hard to get good weapon even blue? Like physical damage % and physical damage stat doesnt exist on item? They exist only on trade site for amount of curency which I dont have? So stupid. Make fixed affix and prefix to guarantee those two togheter sometimes. How can I play without weapon?

S1 was such as blast you killed the game for majority of builds and clasess and ruined your score on steam. Was it worth it?


S1 was boring easymode.

I play only SSF, I get tons of weapon phys dmg or dmg %. Quit whining and start grinding. Standard and market is for noobs. I can't understand why people would play this game with market and trading, that's even more easier game that way and yet you people still compain, even though you are on ultra easy mode to begin with.
Last edited by willbeplayin#1634 on Apr 10, 2025, 9:00:00 AM
Best patch
Make POE great again!
will see how this goes
Tactician ascendancy "Watch How I Do It" does not increase damage of ballistas, nevertheless they are counted as allies if you place them nearby with "Presence present" node allocated. Please either make it add damage to ballistas or remove all other ally effects with them.
If the last choice is your case, please also allow to change ascendancy once, because without that Tactician is extremely weak in comparison to other ascendancies.
Runes in wands/staffs shall make caster characters better now. Those are good news.

Now, please make herald of blood compatible with physical spells and you would have made a friend here :)
So still only Huntresses are good
noted.

Fix your awful character balancing. Slow ARPG? Can't wait for the 2k player base.
> Blood Cretins on death Blood Pools

Just remove on death blood pools! It makes no sense for a white mob pack to drop a ton of DoT effects on the ground after death, making them more dangerous dead than alive. This is extra frustrating in an area with narrow hallways... It is not fun. It is simply friction for the sake of friction.
Nice move on charms.

Report Forum Post

Report Account:

Report Type

Additional Info