Further Changes From Today

Spectacular! Thank you.
Shavronne wrapped Kaom's waist,
with her gilded purple boots.
"You want my sockets?"
The drop rate for alchemy orbs needs to be adjusted. Running T15 maps yielded only 4 orbs across 10 maps, which seems unusually low. Additionally, the damage dealt by white minions in red maps feels unbalanced—they inflict more damage than bosses even with capped resistance, 66% armor, 55% block chance, and over 3k HP. Finally, could you consider improving character movement speed? It feels very slow at the moment, or perhaps introduce a charm or feature that enhances movement.
Thank you
look forward to the patch!
Thank you
thx for your effort! can't wait to use BB + HoB. ritualist rocks!
pls
- add "Advanced Targeting System" to the options, so we can disable it if we don't like accessibility-stuff.
- rework corrupted enemy 'Misshapen'. insta-lightning-spell = math-game || very unfitting for "meaningful combat" cuz no way of avoiding it with skill
thx! <3
"
Can you lower jamadra health? that boss is so damn tanky.


+1 Up to about 20 unsuccessfull attempts at the moment on my witch. Aslo his adds during the wind storm are a large number of my deaths due to taking so many healing pots.
"
You guys are amazing. I see many others asking for more changes in this thread, however I want you to know many of us appreciate how fast and timely you made these changes after the interview with Ziz. We understand Mark and John are most likely under a great deal of stress and we appreciate you guys taking the feedback as everything ziz said was true rather you agree or not 90% of it was. Again, thank you for all you're doing and take the time you need to relax now and have a great rest of your week, thank you and hello from Michigan!


+1

The Ziz iterview was tough. But comapared to many other RPG makers (especially D4), you guys are Super responsive. It may be a statement as to why you can't/shouldn't make a change, through to the Suer speedy follow through from the last few days.

Personally, I have not seen any of the issues in slow game play etc. To me Acts 1&2 where no different to 0.1 (Except Jamanra!). Yet to get to act 3 (but not for lack of trying).

Changes or not - I love this game.
Great. So soon many people will notice that slower and less monsters actually makes the game less lethal but also a hell of a lot more boring. Can't wait
[img]http://s15.postimage.org/ppi19icy3/piggy.gif[/img]
Last edited by keppie#6373 on Apr 10, 2025, 2:35:35 AM
I dont get the AM and PM fuckery wth. can s1 make a countdown? it shows 11.04.2025 12AM in my timezone. wtf is 12AM is it 00:00 (midnight?) like in 14 hours or is it the next day? really confusing Just say 10.04.2025 23:00

absolutely nothing has been fixed. it's a waste of time and I will not participate in this anymore.

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