0.2.0b Hotfix
- Fixed a bug which was causing a skill to do damage.
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I'm sorry but this is not an ARPG atleast for now. I tried to level witch (lich) act 3 stuck scared of white mobs. Maybe stop nerfing huntress and start buffing other classes that can preform like it. Right now the further you go the harder it gets. So how is this progressing if by playing the game I feel weaker than in the start when I just created a character? Fix this or people will quit this game, and it is very sad for new players starting this game for the first time the experience is frustrating
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Fk, I quit, the only bd can do damage is gone. All I need to do is spend 30sec on every fking monster
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iT'S JUST ABSURD TO NEED TO DO A 3 KEY COMBO TO KILL A SINGLE WHITE MOB IN EVERY SINGLE ACT.
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PoE2 is becoming a Snow White among games XD
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If you are having fun GGG will nerf your build. they want the game to be all risk with little to no reward.
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Steam overall negative review surpass 30% this morning and going... wow what have you guys done lol
PoE 0.2.0 - Look at those jobless trying to defend state of the game
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" ? Its on 52% |
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" You don't even need the elemental part of the combo to do solid damage. I took down Jamanra in act 2 in under 2 minutes with blue gear and no elemental component to the combo. I don't spam the combo, but I use it when I have a nice window. With enough attack/skill speed and because it's one less press without the added elemental aspect it comes out quicker. I also added bleed to my tornadoes. Additionally for manoeuvrability I have the rake/disengage combo working where my rake also applies poison and disengage aggravates my bleeds. For what it's worth I feel like anything more than a 3 button combo isn't going to work in endgame anyway. The mobs are just too fast to give us a chance at getting these skills out before they overwhelm us and we die. Especially with the amount of CC we have to deal with now. The parry mechanic is also looking next to impossible in endgame. Nerfing a 6 button combo may have done us a favour in the long run. |
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S--B
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