bug about gore spike of blood mage

The "Gross spike" of the Blood Mage's Ascendancy has not been taking effect. I would like to know when this bug will be fixed. Since the Blood Mage consumes both health and mana when casting skills, it means that the build (BD) of the Blood Mage needs to focus on both increasing health and mana. If this ascendancy and skill do not work properly, it is impossible to fully construct the Blood Mage's build.
Last bumped on Apr 3, 2025, 9:05:56 PM
https://www.pathofexile.com/forum/view-thread/3635409/filter-account-type/staff
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Thanks for the reports, we are looking into Gore Spike.

I do want to clarify that this is a visual only issue. The increases to Critical Damage are not displayed in the skill gem menu, but the ascendancy node does result in higher critical damage when used.


Would be nice if the display issue were fixed in 0.2.0 though.
however,when increasing the health pool,the bonus of a 1% increase in critical damage bonus for each 40 points of health is not reflected in the game.when we boost the health value, we do not see an increase im the critical damage bonus.pls take a focus. thanks
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cnstar#4460 wrote:
is not reflected in the game.

Are you testing this by using the skill on a boss, and checking the damage dealt?
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cnstar#4460 wrote:
however,when increasing the health pool,the bonus of a 1% increase in critical damage bonus for each 40 points of health is not reflected in the game.when we boost the health value, we do not see an increase im the critical damage bonus.pls take a focus. thanks


Jadian posted a reply from GGG staff right above you. It is purely a tooltip error. The crit damage is still increased as you increase HP.

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