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Dawn of the Hunt More New Teasers

Sounds big, but i have to admit for me the biggest downside is the Mapping System and the Layout of the Maps. I Hope they do something about it.
Excited for the 27
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TizeNO#2673 wrote:
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eidosxp#1258 wrote:
Same trash maps? Still forced to do them?
Towers still exists in the game?
Crafing still 100% gambling?
Still have to pick up all white items?
Epic items still suck?
Still no movement skills?

We don't need movement skills. Im tired of just no brain dashing through maps. And im not alone, proof for that is that most people says that the best part of poe2 is acts/campaign, where you don't just zoom through maps in seconds. And btw you have poe1 if you want zooming.


If you only play acts/campaigns in poe2 then you will not be the main audience of POE2.Because acts/campaigns will never be updated after they are completed. 90% of your game will not be in acts/campaigns.
Why does the current endgame system need to be torn down and remade? Because GGG used the endgame of POE1. POE2 needs a new endgame system instead of the current empty big map designed by AI.But the problem is that GGG has no way to do this now.
Or maybe Jonathan didn't want to admit his failure.


Where did i say i only play acts/campaign(the most thing i like about this game is act1 though for sure).
I just stated that most people in reviews about this game said they like campaign the most and that they don't like endgame that much but that doesn't mean they don't play it. And that one reason for this is that in campaign you have normal game where you actually "play it" while in endgame you just steamroll with 1k movement speed or movement skills(which shouldn't exist) which is bad in my opinion and most others to and that this guy who asks for more movement skills isn't right and the game would be less fun for most players who actually wants game that you interact with not just run 24h and stat check how many seconds you spend on each map.

And btw i think Jonathan is their best game director, his ideas of game are the best but you can't foresight everything in game and sometimes the end result doesn't come out as you expected but that doesn't mean the general idea was bad. Also thats why this game is still in early phase and you should be fine that there are still things that need improvements. And in my opinion most things in this game just needs time and work to get better for example map layouts are bad just because there wasn't enough time spend on them to get polished.
More stronger and less white pollution screen mobs = heathier game experience.
Last edited by TizeNO#2673 on Mar 24, 2025, 5:33:11 AM
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TizeNO#2673 wrote:
And btw i think Jonathan is their best game director, his ideas of game are the best but you can't foresight everything in game and sometimes the end result doesn't come out as you expected but that doesn't mean the general idea was bad. Also thats why this game is still in early phase and you should be fine that there are still things that need improvements. And in my opinion most things in this game just needs time and work to get better for example map layouts are bad just because there wasn't enough time spend on them to get polished.


He might be, but he doesn't have to lie about the game, because what was presented in all these years vs reality are two very different games. AND HE DOESN'T HAVE TO BE THE MAN IN FRONT FOR EVERYTHING...videos, press releases, interviews, everything is just Johnathan Johnathan everywhere. Think it's time for them to hire someone in charge of their PR, because it drags the game back very hard imho.

I played 800h+, so I don't hate the game, but I am disappointed the constant friction imposed by olden game mechanics and UI, the fact that they don't even mention a single thing of all the friction b**ls**t the game has and the overall way they approach their engagement and communication in the community. I feel sorry because they have a great "canvas" to expand the game into something truly great... but that's a long way to get there, even longer from what we've seen so far.
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How about this as a teaser???

"We are giving you all 6 of your encounter portals back and bosses remain at same health just like poe 1, only death is your punishment"

Imagine?


PoE1 exists for you to have your portal as a safety net baby builds, just go play it.

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