Lord of Ogham & King of the Faridun Concept Art

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So you just don't allow players to have any dissatisfaction with ggg, because they have a hard time making games.
Are you saying that no player is allowed to criticize any game, even though the game has a lot of problems, and even though Jonathan lies all the time, he can't be criticized?
[Removed by Support]


Nah fam, just an ordinary guy looking forward to the game you'd produce :)

You sound like you've got this, just show me where to sign up, can't wait to play it :D
Last edited by Edmund_GGG#4844 on Mar 15, 2025, 12:57:12 AM
Not impressed...at all.
bro they spent SIX YEARS to make the worst version of poe1 endgame content, of poe1 passive tree, of poe1 ascendancies, of poe1 unique items design, of poe1 crafting system. please dont say "bla bla its just beta guys" this things are FUNDAMENTAL GGG won't change anything. they want towers to persist, which is already crazy, mapping is unbearable in poe2.

more than that, they don't want deterministic craft in any way, since they deleted original harvest (one of the best leagues in poe history) and added hinekora which only allows you to save some currency and not lose pre-crafted bases, its still not enough. and in poe2 crafting is just a circus show, with slamming essence -> exalts -> looking for new base. AND most of mirror-tier items on beta were either looted from mobs or crafted using instance crash. not mentioning that mirror tier items are ES + resists xddd A real improvement in terms of itemization right? imagine them adding influences with mod weight like 200 with current crafting system xdd or cluster jewels.

and i dont even want to complain about terrible game balance and passive tree, people who think that current iteration is OK are probably not very intelligent. 3 big passives stormweaver getting 2400% more damage (60 berserker's passives for 40% more damage from poe1) for conduit, or trampletoe oneshotting everything for like 2 months? and this interaction is 100% intentional and won't be nerfed. passive tree is so bad that all the manastackers/intstackers have the same tree with no possible alternate options just because nodes are so weak and all builds except archmage/int stack/trampletoe and probably some minions for starter/arbiter farm are just bad and doesn't work (and they won't work until GGG add damage for suppport gems, ascendancies other than stormweaver and invoker, and passive tree not being weak and useless).

poe2 is just bad, i dont know its probably a nice game if you have never played ARPG before.
Last edited by SoColdO_O#1989 on Mar 16, 2025, 7:24:34 AM
Crazy idea for players hate this game: Don't play it. Please stop whining if you don't like anything about it and move on for our sake.
"
bro they spent SIX YEARS to make the worst version of poe1 endgame content, of poe1 passive tree, of poe1 ascendancies, of poe1 unique items design, of poe1 crafting system. please dont say "bla bla its just beta guys" this things are FUNDAMENTAL GGG won't change anything. they want towers to persist, which is already crazy, mapping is unbearable in poe2.

more than that, they don't want deterministic craft in any way, since they deleted original harvest (one of the best leagues in poe history) and added hinekora which only allows you to save some currency and not lose pre-crafted bases, its still not enough. and in poe2 crafting is just a circus show, with slamming essence -> exalts -> looking for new base. AND most of mirror-tier items on beta were either looted from mobs or crafted using instance crash. not mentioning that mirror tier items are ES + resists xddd A real improvement in terms of itemization right? imagine them adding influences with mod weight like 200 with current crafting system xdd or cluster jewels.

and i dont even want to complain about terrible game balance and passive tree, people who think that current iteration is OK are probably not very intelligent. 3 big passives stormweaver getting 2400% more damage (60 berserker's passives for 40% more damage from poe1) for conduit, or trampletoe oneshotting everything for like 2 months? and this interaction is 100% intentional and won't be nerfed. passive tree is so bad that all the manastackers/intstackers have the same tree with no possible alternate options just because nodes are so weak and all builds except archmage/int stack/trampletoe and probably some minions for starter/arbiter farm are just bad and doesn't work (and they won't work until GGG add damage for suppport gems, ascendancies other than stormweaver and invoker, and passive tree not being weak and useless).

poe2 is just bad, i dont know its probably a nice game if you have never played ARPG before.


I don't know who you are but I love you. I am so much for this and have raged in so many posts on various things pretaining to the points made above.

Absolute cluster at the moment. The passive tree is not only rigged in favour it's also way to small and limiting and allows like 8 paths to be taken by every class to be successfully clearing all content, insane even in EA.
Look cool

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