0.1.1f Patch Notes
Dark Effigy finally fixed LETSGO
|
![]() |
"Improved the performance of the Atlas Map"
Nope |
![]() |
I was able to get in the game late last night on XBSX but the error message has returned again this morning. Nothing fixes it, reinstalling game, clearing cache, hard reset of console, console updates, nothing.
|
![]() |
Welp...played early this morning a little bit on Xbox....came back just now and the error is back.
|
![]() |
They clearly don’t care about Xbox players. Instead of rolling back the patch and allowing everyone to play they just don’t care. I’ve already given up. Just wish I could get a refund on all the upgrades I have gotten to a unplayable game
|
![]() |
So... Hand of Chayula hit rate fix when? Says it cannot be evaded but it simply doesn't hit all that often. Most are assuming the issue deals with your attack speed. The higher your attack speed the more inaccurate the skill is, even though it "cannot be evaded" IDK what the issue is but aside from tweaking how the Acolyte Ascendancy node work, I'd really like to see this fix at least since it is a general skill for monks.
The moment it properly hits when used would allow a lot more Chayula Monks come online again. Or at least mine will. And how can you say no to a 5 million damage poison tick per second? |
![]() |
Still no corruption ascendancy, or ability to change ascendancy :(
|
![]() |
Exactly, again numbers change itself, hard to use Alva once again...
|
![]() |
You didn't even mention that you "fixed" Alva again. Can you PLEASE stop doing this. The navigation with controller makes it extremely difficult to click the Confirm button before you arbitrarily adjust the transaction, especially if you are trying to copy a completed transaction. And you're still balancing transactions so the default option becomes HUNDREDS when the player just wants 1. The market changes WAY too fast for the basic automatic system you keep forcing on us to be helpful and not, you know, a massive headache
|
![]() |
Can’t play the game on XBOX after the update? Hope this gets fixed ASAP ,
Anyone know if GGG aware of this ? |
![]() |