7% of players are playing Warrior, every other class over 15% - no buffs to melee????
![]() ![]() This is a buff. Everything I do should be wrong so please correct me if I do it right <3
Stop Bombing Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru |
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I actually like the heavy feeling of Maces and the Titan. It's just ridiculous when u compare it to any other class in the game.
0.75 aps with Marohi Erqi however is just taking the piss. |
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" I agree. This may be off topic but I imagine if they had to reset/change their game development standard/process/environment/tools along with the shift to the "multi-platform" and the recent trends on the hardware/coding architecture. In terms of sound engineering, it's over sophisticated imo. I miss the wild sound effect of the earlier breach in PoE1.
Spoiler
Like we love "8 bit" feels on the 64 bit machines, Quantum Computer is a "0 bit" architecture, the origin of the "concept" :P
" Marohi Erqi in Phrecia Everything I do should be wrong so please correct me if I do it right <3 Stop Bombing Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru Last edited by finisterre#5659 on Feb 26, 2025, 5:49:27 PM
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The thing that is wrong with maces is that there is no compensation for the reduced attack speed. Take basically any of the top classes and compare them. Sure on paper Spark/LA/Ice Strike/Sunder, all have the same dps but when you can cast/attack 3 or 4 times before the person playing Sunder can attack once there is a massive massive imbalance. So to put them on the same level if Spark/LA/Ice are doing 500k dps for one cast/attack, Sunder should be 2M.
Last edited by Biovital#3172 on Feb 26, 2025, 6:52:04 PM
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" Ha, sorry I didn't realize it's a PoE1 screenshot xD Obviously it's fine in PoE1, I was thinking PoE2 Mace skills with 0.75. |
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" For my understanding, could you describe the point of melee for you ? If I were you, I just play w/e non-Sunder, maybe a shockwave Totem to enjoy the aoe shockwaves. " nvm :P Still the point of this topic stands. After all, the most fundamental definition of the Warrior class is "the meat shield", isn't it ? I think the "swing" animation for the basic attack of the two-handed weapon warriors who have mastered Giant's Blood could be a bit larger (wilder). Everything I do should be wrong so please correct me if I do it right <3 Stop Bombing Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru Last edited by finisterre#5659 on Feb 27, 2025, 12:20:39 AM
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" stop trying to rewrite history, when you are proven wrong by the source material |
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" If I wanted to play minions, I'd play minions. Totem =/= Melee. Melee is hitting things with your weapons. Last edited by KingRajesh#0213 on Feb 27, 2025, 6:24:14 AM
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" So shockwave is considered a hit with your weapon. I think I got your taste. thank you :) I kind of agree and also don't really mind if I am the minion or summoner. " It's "a man with weapon". Or the difference between outdoor urination and piss in the bottle ? xD Edit It would be cool if there is a skill that summons "summoner" and I play the minion. "me and my master" build :) Everything I do should be wrong so please correct me if I do it right <3 Stop Bombing Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj MonoNeon 【Put On Earth For You】https://bit.ly/3I22mru Last edited by finisterre#5659 on Feb 27, 2025, 7:21:13 AM
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Warrior is really fun to play, it's just bad in comparison to everyone else.
They should aim to make everything play like the warrior does. What's the point of just making a second PoE1 with less content? We were promised slower, methodical gameplay, not the same old zoom'n'loot epilepsy simulator |
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